| Captivating patterns - A first validation (2007) | |||||||||
Abstract | |||||||||
| Is it possible to motivate users of an application through software elements? Is it also possible to do so for business applications? Having a long lasting, monotone, little challenging work task does not motivate users a lot in continuing a task, especially if this task comes up regularly, like typing numbers or addresses. We found software patterns - design recommendations - that keep a user working on such a task. We validated one of them in an experiment and found out that it is possible to motivate users through captivating software elements. | |||||||||
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