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Captivating patterns - A first validation (2007)

Abstract
Is it possible to motivate users of an application through software elements? Is it also possible to do so for business applications? Having a long lasting, monotone, little challenging work task does not motivate users a lot in continuing a task, especially if this task comes up regularly, like typing numbers or addresses. We found software patterns - design recommendations - that keep a user working on such a task. We validated one of them in an experiment and found out that it is possible to motivate users through captivating software elements.

Publication details
Repository Fraunhofer Publica (Germany)
Keywords motivation, pattern, business application, experimental evaluation, usability, user experience, FUN, status display, interaction pattern
Type Research Report
Language english