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Stay on the ball! An interaction pattern approach to the engineering of motivation (2007)

Abstract
This paper introduces an interaction pattern approach to "engineer" motivation. Its goal is to provide concrete ideas (in the form of patterns) on how to design software that motivates its users to stay on a task. The paper presents an example of a motivating pattern, the Task Status Display (TSD), and its empirical validation. Preliminary results support its motivational effect, thereby lending support to the general notion of building motivation into interactive products for the workplace.

Publication details
Repository Fraunhofer Publica (Germany)
Keywords interaction pattern, user experience, usability, experiment, evaluation, FUN, joy-of-use, hedonic quality
Type Conference Paper
Language english
Relation Baranauskas, C.: Human-computer interaction - INTERACT 2007. 11th IFIP TC 13 international conference. Vol.2: 11th IFIP TC 13 International Conference. Rio de Janeiro, Brazil, September 10 - 14, 2007. Proceedings. Berlin: Springer, 2007. (Lecture Notes in Computer Science 4663), pp. 519-522