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Ray tracing of point models (2007)

Abstract
In this section, the basic ray-surface intersection algorithm based on this surface definition will be discussed. Together, we introduce extensions to handle sharp features such as edges and corners and bounded, nonorientable surfaces. Custom-tailored data structures are given together with various optimizations for static point clouds as weil as free-fonn deforming point-sampled surfaces. We conclude the section with tips to efficiently implement the proposed algorithms.

Publication details
Repository Fraunhofer Publica (Germany)
Keywords point set surface, ray tracing, Intersection Algorithm
Type Book Article
Language english
Relation Gross, M.: Point-based graphics. San Francisco: Kaufmann, 2007. (The Morgan Kaufmann Series in Computer Graphics), pp. 294-312