| Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games (2007) | |||||||||||||||
Abstract | |||||||||||||||
| . Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic #gures that are animated stepkeepingly with the underlying 2D simulation. Important aspects of player animation concern the generation of natural 3D player movements and realistic player-ball interactions during kicks. A key contribution of Virtual RoboCup is its novel approach to task-level animation in which task-level directives for 3D animation of anthropomorphic characters are generated via on-line classi#cation of fast paced 2D simulation data. As further contribution, weinvestigated to what extend observers perceptually process the level of detail in naturalistic character animations. A psychological experimentwas designed to test the e#ectiveness of 3D body animation. Although observers failed to notice di#erences in animation detail, clear e#ects of character animation on perceived skill were found.... | |||||||||||||||
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