CanYouSeeMeNow? A Citywide Mixed-Reality Gaming Experience (2008)
Rob Anastasi, Nick T, Martin Flintham, Andy Crabtree, Ju Row-farr, Jamie Iddon, ...
Abstract. Can You See Me Now? was a mobile mixed reality game that took place on-line and on the streets of a city. On-line players moved across a map of the city that they accessed over the...
Orchestrating Real-Time Participatory Experiences (2008)
Steve Benford, Adam Drozd, Chris Greenhalgh, Mike Fraser, Holger Schnädelbach, Boriana Koleva, ...
Real-time participatory experiences such as multiplayer games, on-line role-play and performances require orchestrating; an on-going process of managing participants ’ activities from behind the...
Organization Interfaces – collaborative computing General Terms Design, Human Factors (2008)
This paper explores the embodied interactional ways in which people naturally collaborate around and share collections of photographs. We employ ethnographic studies of paper-based photograph use to...
The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game * (2008)
Andy Crabtree, Steve Benford, Mauricio Capra, Martin Flintham, Adam Drozd, Matt Adams, ...
Abstract. This paper focuses on orchestration work in the first iteration of a mobile game called Day Of The Figurines, which explores the potential to exploit text messaging as a means of creating...
Steve Benford, Andy Crabtree, Stuart Reeves
Mobile experiences that take place in public settings such as on city streets create new opportunities for interweaving the fictional world of a performance or game with the everyday physical world....
The spatial character of sensor technology (2008)
Stuart Reeves, Steve Benford, Andy Crabtree, Jonathan Green, Tony Pridmore
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the complex spatial...
Missing.pdf Publication Details (2008)
Andy Crabtree, Mark Rouncefield, Peter Tolmie, John A. Hughes
On-Line Papers – Copyright This online paper may be cited or briefly quoted in line with the usual academic conventions. You may also download them for your own personal use. This paper must not be...
Andy Crabtree, Chris Greenhalgh, Andy French, Tom Rodden, Steve Benford
Abstract. A wide range of computational tools are currently available for use within qualitative research, yet very few of these have actually been designed to support the diverse needs of the social...
Technology, Mixed Reality Lab, (2008)
Stuart Reeves, Tony Pridmore, Andy Crabtree, Jonathan Green, Steve Benford, Wollaton Road
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the complex spatial...
Situating Ubiquitous Computing in Everyday Life: Bridging the Social and Technical Divide (2008)
“The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it”
Andy Crabtree, Nottingham Ng Bb
Harold Garfinkel has had occasion to note that “ethnomethodology is applied ethnomethodology ” and that in its application it has ambitions to become a “hybrid discipline”, merging with...
Andy Crabtree, Chris Greenhalgh, Andy French, Tom Rodden, Steve Benford
Synopses. A wide range of computational tools are currently available for use within qualitative research, 1 yet very few of these have actually been designed to support the diverse needs of the...
From ReplayTool to Digital Replay System (2008)
Chris Greenhalgh, Andy French, Paul Tennent, Jan Humble, Andy Crabtree
Abstract. DRS, the Digital Replay System, is a software tool being developed by the DReSS node of the UK ESRC-funded National Centre for e-Social Science. It has been developed from the previous...
Andy Crabtree, Nottingham Nga Bbb
Pattern language frameworks are of increasing interest to various sectors of the design communityE They have already been successfully adapted and employed in software engineering and their use is...
Technology and the Home: Supporting Cooperative Analysis of the Design Space (2008)
Andy Crabtree, Tom Rodden, Nottingham Ng Bb
The home is a complex and as yet poorly understood environment. Methods developed to analyze the workplace seem inappropriate to the study of domestic life. As a result, a variety of new approaches...
Mixed Reality Laboratory, University of Nottingham, (2008)
Andy Crabtree, Steve Benford, Tom Rodden, Chris Greenhalgh, Martin Flintham, ...
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ethnographic study...
© 2005 Springer. Printed in the Netherlands. Ways of the Hands (2008)
David Kirk, Andy Crabtree, Tom Rodden
Abstract. This paper presents an ethnographic analysis of the nature and role of gestural action in the performance of a remote collaborative physical task. The analysis focuses on the use of a...
‘Sore Legs and Naked Bottoms’: Using Cultural Probes in Dependability Research (2008)
Andy Crabtree, Terry Hemmings, Tom Rodden, Karen Clarke, Guy Dewsbury, John Hughes, ...
Abstract: As digital technologies have matured, they have moved beyond the workplace to our everyday lives, presenting interesting methodological and research challenges. Attempting a useful input...
Situating UbiComp in the Home (2007)
The domestic environment is predicted by market analysts to be the major growth area over the next decade and a prime site for the development of ubiquitous computing. The home is a poorly understood...
Steve Benford, Rob Anastasi, Andy Crabtree, Nick T, Matt Adams, ...
With location-based games, how you manage uncertainty can make the difference between fun and fiasco. Game designers should know what uncertainties to hide and what to reveal to create an engaging...
Patterns of Technology Usage in the Home: Domestic Legacy and Design (2007)
Andy Crabtree, Terry Hemmings, Tom Rodden, Holger Schnädelbach, Nottingham Ng Bb
Pattern language frameworks are of increasing interest to human-computer interaction. Previous work has largely concentrated on the potential utility of patterns as a means of understanding the...
Authors of this report: (2007)
Tom Rodden, Nottingham Ng Bb, Andy Crabtree, Andy Crabtree, Andy Crabtree, Terry Hemmings, ...
Pattern language frameworks are of increasing interest to various sectors of the design community. They have already been successfully adapted and employed in software engineering and their use is...
Domestic Legacy and Design (2007)
Andy Crabtree, Terry Hemmings, Tom Rodden
Abstract. A great many approaches to the design of domestic technologies are revolutionary in character, seeking to construct the home anew. By way of contrast we articulate a post-revolutionary...
Abstract. This paper asks the question: how might CSCW system design obtain and be informed by an adequate real-world, real-time understanding of work and organisation on any occasion of...
Implications for the Design of Digital Libraries (2007)
Michael B Twidale, David M Nichols, Andy Crabtree, Andy Crabtree, Michael B. Twidale, David M. Nichols
We describe the use of ethnomethodologically-informed ethnography as a means of informing the requirements elicitation, design, development and evaluation of digital libraries. We present the case...
LANCASTER UNIVERSITY Computing (2007)
Andy Crabtree, Andy Crabtree, David M. Nichols, David M. Nichols, Mark Rouncefield, Mark Rouncefield, ...
The contribution of ethnomethodologically-informed ethnography to the process of designing digital libraries
Developing Digital Records: Early Experiences of Record and Replay. (2006)
Rouncefield, Mark F., Crabtree, Andy, French, Andrew, Greenhalgh, Chris
In this paper we consider the development of ‘digital records’ to support ethnographic study of interaction and collaboration in ubiquitous computing environments and articulate the core concept...
The spatial character of sensor technology (2006)
Reeves, Stuart, Pridmore, Tony, Crabtree, Andy, Green, Jonathan, Benford, Steve, O'Malley, Claire
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the complex spatial...
Steve Benford, Andy Crabtree, Martin Flintham, Adam Drozd, Rob Anastasi, Mark Paxton, ...
We present a study of a mobile mixed reality game called Can You See Me Now? in which online players are chased through a virtual model of a city by ‘runners ’ (i.e., professional performers...
Supporting Ethnographic Studies of Ubiquitous Computing in the Wild (2006)
Andy Crabtree, Steve Benford, Chris Greenhalgh
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their design in a wide variety...
Developing digital records: early experiences of record and replay (2006)
Andy Crabtree, Andrew French, Chris Greenhalgh, Steve Benford, Keith Cheverst, Mark Rouncefield, ...
Abstract. In this paper we consider the development of ‘digital records ’ to support ethnographic study of interaction and collaboration in ubiquitous computing environments and articulate the...
Supporting ethnographic studies of ubiquitous computing in the wild (2006)
Ethnography has become a staple feature of IT research over the last twenty years, shaping our understanding of the social character of computing systems and informing their design in a wide variety...
The spatial character of sensor technology (2006)
Reeves, Stuart, Pridmore, Tony, Crabtree, Andy, Green, Jonathan, Benford, Steve, O'Malley, Claire
By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the complex spatial...
David Kirk, Andy Crabtree, Tom Rodden
Abstract. This paper presents an ethnographic analysis of the nature and role of gestural action in the performance of a remote collaborative physical task. The analysis focuses on the use of a...
Andy Crabtree, Tom Rodden, Steve Benford
Abstract. The field of CSCW research emerged with the development of distributed computing systems and attempts to understand the socially organized (‘collaborative ’ or ‘cooperative’) nature...
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home (2004)
Rodden, Tom, Crabtree, Andy, Hemmings, Terry, Koleva, Boriana, Humble, Jan, Åkesson, Karl-Petter, ...
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. The model is...
Configuring the ubiquitous home (2004)
Rodden, Tom, Crabtree, Andy, Hemmings, Terry, Koleva, Boriana, Humble, Jan, Åkesson, Karl-Petter, ...
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. Interaction...
Configuring the Ubiquitous Home (2004)
Tom Rodden, Andy Crabtree, Terry Hemmings, Boriana Koleva, Jan Humble, Karl-petter Åkesson, ...
Abstract. This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home....
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home (2004)
Tom Rodden, Andy Crabtree, Hemmings Boriana Koleva
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. The model is...
This position paper reflects on an ethnographic study of helpgiving in the library. It focuses on the arrangements of collaboration involved in “finding out what users want”. This is a common...
Playing with the Bits - User-configuration of Ubiquitous Domestic Environments (2003)
Humble, Jan, Crabtree, Andy, Hemmings, Terry, Åkesson, Karl-Petter, Koleva, Boriana, Rodden, Tom, ...
This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that allows a range...
Designing Collaborative Systems (2003)
Designing Collaborative Systems: A Practical Guide to Ethnography introduces a new 'ethnographic' approach that will enable designers to create collaborative and interactive systems, which are...
Playing with the bits”: User-configuration of ubiquitous domestic environments (2003)
Jan Humble, Andy Crabtree, Terry Hemmings, Karl-petter Åkesson, Boriana Koleva, Tom Rodden, ...
Abstract. This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that...
Informing the Development of Calendar Systems for Domestic Use (2003)
Andy Crabtree, Terry Hemmings, Tom Rodden, John Mariani
Abstract. This paper contributes to the design of Groupware Calendar Systems (GCSs) for use in domestic life. We consider a number of ethnographic studies of calendar use in domestic circumstances to...
Where on-line meets on-the-streets: experiences with mobile mixed reality games (2003)
Martin Flintham, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Tom Rodden
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers were on the streets....
Playing with the bits”: User-configuration of ubiquitous domestic environments (2003)
Jan Humble, Andy Crabtree, Terry Hemmings, Karl-petter Åkesson, Boriana Koleva, Tom Rodden, ...
Abstract. This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that...
Designing with care: Adapting cultural probes to inform design in sensitive settings (2003)
Andy Crabtree, Terry Hemmings, Tom Rodden, Nottingham Ng Bb, Keith Cheverst, Karen Clarke, ...
We report on the methodological process of developing computer support for former psychiatric patients living in residential care settings, for older members of the community, and disabled people...
Informing the Development of Calendar Systems for Domestic Use (2003)
Andy Crabtree, Terry Hemmings, Tom Rodden, John Mariani
Abstract. This paper contributes to the design of Groupware Calendar Systems (GCSs) for use in domestic life. We consider a number of ethnographic studies of calendar use in domestic circumstances to...
Pattern-based support for interactive design in domestic settings (2002)
Andy Crabtree, Terry Hemmings, Tom Rodden
Designing for future domestic environments offers a challenge for everyone involved in the design of new technologies. The move from the office, and working environments in general, has highlighted...
Editors of this report: (1999)
Andy Crabtree, John Hughes, Tom Rodden, Tom Rodden
Aesthetics.............................................................................................................................................. 6 The social shaping of the...
Designing Shared Virtual Environments for Social Interaction (1999)
Steve Pettifer, Adrian West, Andy Crabtree, Craig Murray
The Distributed Legible City (DLC) is an interactive multi-media art installation enabling a number of `cyclists' to participate in a shared virtual environment and to tour together around three...
Designing shared virtual environments for social interaction. (1999)
Pettifer, Stephen, West, Adrian, Crabtree, Andy, Murray, Craig
The M.A.D. experience: Multiperspective application development in evolutionary prototyping (1998)
Michael Christensen, Andy Crabtree, Christian Heide Damm, Klaus Marius, Ole Lehrmann Madsen, Pernille Marqvardsen, ...
Abstract. This paper describes experience obtained through a joint project between a university research group and a shipping company in developing a prototype for a global customer service system....
The M.A.D. Experience: Multiperspective Application Development in evolutionary prototyping (1998)
Michael Christensen, Andy Crabtree, Christian Heide Damm, Klaus Marius Hansen, Klaus Marius, Ole Lehrmann Madsen, ...
. This paper describes experience obtained through a joint project between a university research group and a shipping company in developing a prototype for a global customer service system. The...
The M.A.D. experience: Multiperspective application development in evolutionary prototyping (1998)
Michael Christensen, Andy Crabtree, Christian Heide Damm, Klaus Marius, Ole Lehrmann Madsen, Pernille Marqvardsen, ...
Abstract. This paper describes experience obtained through a joint project between a university research group and a shipping company in developing a prototype for a global customer service system....
Nikhil R.Pal and Sankar K.Pal. A Review on Image Segmentation Techniques (1993)
Dawn Knight, Sahar Bayoumi, Steve Mills, Andy Crabtree, Tony Pridmore, Ronald Carter
This paper addresses some of the linguistic and technological procedures and requirements of the next generation of tools for the analysis of spoken linguistic corpora. It reports on preliminary...
Remark on the Social Organisation of Space and Place
Human conduct is always situated in a particular space or place yet little is understood about the social organisational relationship between space, place and conduct. In pursuing a sociological line...