Andy Dearden

Publication List Details

Period

1997 - 2009

Number

20

Co-Authors

Designing for e-Social Action An Application Taxonomy (2009)

Dearden, Andy, Light, Ann

In this paper, we present a taxonomy for understanding designs and designing of Information & Communication Technologies (ICT) in the field of 'Social Action'. We use the term 'Social Action' to...

Rural e-services: Participatory co-design of Sustainable Software and Business Systems in Rural Co-operatives (2008)

Andy Dearden, Xiaolan Fu, Paul Matthews (investigators

Dr Dearden has been investigating methods for interactive systems design for 15 years. His work explores user participation in design, with a particular emphasis on the needs of civil society. He...

On social function: new language for discussing technology for social action (2008)

Dearden, Andy, Light, A.

Designers of technology for social action can often become embroiled in issues of platform and technical functionality at a very early stage in the development process, before the precise social...

Using cognitive dimensions to compare prototyping techniques (2008)

Andy Dearden, Jawed Siddiqi, Amir Naghsh

In this paper, we explore the characteristics of different prototyping techniques applied in interactive systems design. Our analysis applies the ‘cognitive dimensions ’ framework, and is...

Editorial (2008)

Andy Dearden, John Knight

Group communications Spring is here and it’s a time get NEW things under way. But before introducing new faces and images, I need to thank old hands. In particular, Greg Leplatre has been acting as...

Human–Computer Interaction (2008)

Eva Sjuve, Anett Kulcsar, Jeremy Avis, Dj Robin Whitnell, Vj Julian Konczak, Once I Dead, ...

www.bcs-hci.org.uk How mix and match technologies are changing the way we interact mixed reality gaming user generated content Web 2.0 mashups mobile interaction (re)Actor www.digitalliveart.co.uk

Teaching Usability Principles with Patterns and Guidelines (2008)

Kostas Koukouletsos, Babak Khazaei, Andy Dearden, Mehmet Ozcan

We present a comparative study of the effectiveness of patterns and guidelines as aids to teaching web interaction design. We recruited two groups of novice designers and taught them web design from...

Participatory design and participatory development: a comparative review (2008)

Dearden, Andy, Rizvi, H.

This paper examines literature in the twin domains of participatory interactive systems design and participatory approaches to international development. As interactive systems are increasingly...

Adapting participatory and agile software methods to participatory rural development (2008)

Dearden, Andy, Rizvi, H.

This paper presents observations from a project that combines participatory rural development methods with participatory design techniques to support a farmers' co-operative in Madhya Pradesh, India

Function allocation: A perspective from studies of work practice (2007)

Peter Wright, Andy Dearden, Bob Fields, Yo Dd

Function allocation is a central component of systems engineering and its main aim is to provide a rational means of determining which system-level functions should be carried out by humans and which...

Function allocation: A perspective from studies of work practice (2007)

Peter Wright, Andy Dearden, Bob Fields, Michael Harrison

The aim of this paper is to explore function allocation from the perspective of studies of work practices and of the relationships between work and technology. In recent years we have conducted a...

Allocation of Function: Scenarios, Context and the Economics of Effort (1998)

Andy Dearden, Michael Harrison, Peter Wright, Yo Dd

In this paper, we describe an approach to allocation of function that makes use of scenarios as its basic unit of analysis. Our use of scenarios is driven by a desire to ensure that allocation...

DMVIS: Design, Modelling and Validation of Interactive Systems (1997)

Bob Fields, Nick Merriam, Andy Dearden

Abstract. Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we argue that a...

DMVIS: Design, Modelling and Validation of Interactive Systems (1997)

Bob Fields, Nick Merriam, Andy Dearden

. Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we argue that a change...