Steve Benford, Gail Reynard, Boriana Koleva, Chris Greenhalgh, Mike Fraser
Play, not work, is set to become the driving force for collaborative technologies! We explore the topic of CSCP, where the ‘P ’ stands for play (and in our own work also for public and...
General Terms: Human Factors, Theory (2008)
Steve Benford, Chris Greenhalgh, Gail Reynard, Boriana Koleva
We propose an approach to creating shared mixed realities based on the construction of transparent boundaries between real and virtual spaces. First, we introduce a taxonomy that classifies current...
Holger Schnädelbach, Alan Penn, Phil Steadman, Steve Benford, Boriana Koleva, Tom Rodden
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. User configurable...
Orchestrating Real-Time Participatory Experiences (2008)
Steve Benford, Adam Drozd, Chris Greenhalgh, Mike Fraser, Holger Schnädelbach, Boriana Koleva, ...
Real-time participatory experiences such as multiplayer games, on-line role-play and performances require orchestrating; an on-going process of managing participants ’ activities from behind the...
Alan Dix, Adrian Friday, Henk Muller, Cliff R, Boriana Koleva, Tom Rodden, ...
This paper is about our experiences of space in the Equator project (www.equator.ac.uk), in particular, the way in which multiple spaces, both virtual and physical, can co-exist. By this we mean that...
Ella Tallyn, Boriana Koleva, Brian Logan, Dan Fielding, Steve Benford, Gelmini Neil Madden
reporting agents as an approach to creating
APPLICATIONS]: Communications Applications--- Computer (2008)
Holger Schnädelbach, Alan Penn, Phil Steadman, Steve Benford, Boriana Koleva, Tom Rodden
Mixed Reality Architecture (MRA) supports distributed teams in their everyday work activities by linking multiple physical spaces across a shared three-dimensional virtual world. User configurable...
Mixed Reality Architecture: initial experiences (2008)
Holger Schnädelbach, Alan Penn, Boriana Koleva, Danaë Stanton, Tony Glover, Steve Benford
Abstract. In this paper, we describe our initial experiences with Mixed Reality Architecture (MRA) in use in an everyday office setting. Two offices and one meeting space were dynamically linked...
CID, Centre for User Oriented IT Design (2008)
Steve Benford, Mike Fraser, Boriana Koleva, John Bowers, Paul Ch, Shahram Izadi, ...
Hybrid physical-digital artefacts
CID, Centre for User Oriented IT Design (2008)
Liam Bannon, John Bowers, Christian Heath, Dirk Vom Lehn, Jon Hindmarsh, Paul Luff, ...
Report from the start-up workshops
Camping in the digital wilderness: tents and (2008)
Jonathan Green, Holger Schnädelbach, Boriana Koleva, Steve Benford, Tony Pridmore, Karen Medina
flashlights as interfaces to virtual worlds
Camping in the digital wilderness: tents and (2007)
Jonathan Green, Holger Schnädelbach, Boriana Koleva, Steve Benford, Tony Pridmore, Karen Medina
flashlights as interfaces to virtual worlds
Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
Our work in the field of mixed reality has been concerned with the development of the mixed reality boundary approach. In contrast to other approaches that focus on superimposing the virtual and the...
Managing multiple spaces (2005)
Dix, Alan, Friday, Adrian, Rodden, Tom, Koleva, Boriana, Muller, Henk, Randell, Cliff, ...
This paper is about our experiences of space in the Equator project (www.equator.ac.uk), in particular, the way in which multiple spaces, both virtual and physical, can co-exist. By this we mean that...
Expected, sensed, and desired: A framework for designing sensing-based interaction (2005)
Benford, Steve, Schnadelbach, Holger, Koleva, Boriana, Anastasi, Rob, Greenhalgh, Chris, Rodden, Tom, ...
Movements of interfaces can be analyzed in terms of whether they are expected, sensed, and desired. Expected movements are those that users naturally perform; sensed are those that can be measured by...
Expected, Sensed, and Desired: A Framework for Designing Sensing-Based Interaction (2005)
Steve Benford, Holger Schnädelbach, Boriana Koleva, Rob Anastasi, Chris Greenhalgh, Tom Rodden, ...
This article introduces a design framework for sensing-based interfaces in which designers are encouraged to compare expected physical movements with those that can be sensed by a computer system and...
Content 4. New Narrative Techniques for Persistent Storytelling Experiences (2005)
4.2 BACKGROUND.......................................................................................................................................... 37 4.3...
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home (2004)
Rodden, Tom, Crabtree, Andy, Hemmings, Terry, Koleva, Boriana, Humble, Jan, Åkesson, Karl-Petter, ...
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. The model is...
Configuring the ubiquitous home (2004)
Rodden, Tom, Crabtree, Andy, Hemmings, Terry, Koleva, Boriana, Humble, Jan, Åkesson, Karl-Petter, ...
This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. Interaction...
Configuring the Ubiquitous Home (2004)
Tom Rodden, Andy Crabtree, Terry Hemmings, Boriana Koleva, Jan Humble, Karl-petter Åkesson, ...
Abstract. This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home....
Playing with the Bits - User-configuration of Ubiquitous Domestic Environments (2003)
Humble, Jan, Crabtree, Andy, Hemmings, Terry, Åkesson, Karl-Petter, Koleva, Boriana, Rodden, Tom, ...
This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that allows a range...
Playing with the bits”: User-configuration of ubiquitous domestic environments (2003)
Jan Humble, Andy Crabtree, Terry Hemmings, Karl-petter Åkesson, Boriana Koleva, Tom Rodden, ...
Abstract. This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that...
A Framework for Tangible User Interfaces (2003)
Boriana Koleva, Steve Benford, Kher Hui Ng, Tom Rodden
This paper extends our understanding of tangible user interfaces (TUIs) by considering the different ways in which physical and digital objects can be computationally coupled. It proposes a framework...
B.: Mixed reality architecture: Concept, construction, use (2003)
Holger Schnädelbach, Alan Penn, Steve Benford, Boriana Koleva
Mixed Reality Architecture (MRA) dynamically links and overlays physical and virtual spaces. This paper investigates the topology of and the relationships between the components of MRA. As a...
B.: Mixed reality architecture: Concept, construction, use (2003)
Holger Schnädelbach, Alan Penn, Steve Benford, Boriana Koleva
Mixed Reality Architecture (MRA) dynamically links and overlays physical and virtual spaces. This paper investigates the topology of and the relationships between the components of MRA. As a...
Playing with the bits”: User-configuration of ubiquitous domestic environments (2003)
Jan Humble, Andy Crabtree, Terry Hemmings, Karl-petter Åkesson, Boriana Koleva, Tom Rodden, ...
Abstract. This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that...
Staging and evaluating public performances as an approach to cve research (2002)
Steve Benford, Mike Fraser, Gail Reynard, Boriana Koleva, Adam Drozd
Staging public performances can be a fruitful approach to CVE research. We describe four recent experiences: Out of This World, a live gameshow; Avatar Farm, a (3D) recorded participatory drama;...
The Augurscope: A Mixed Reality Interface for Outdoors (2002)
Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Malcolm Foster, ...
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment that is aligned with...
Experiencing a Presentation through a Mixed Reality Boundary (2001)
Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
We describe a pilot study of the use of a mixed reality environment for distributed presentations involving virtual and physical audiences and speakers. Our aims were to establish mutual awareness...
Augmenting reality through coordinated use of diverse interfaces (2001)
Chris Greenhalgh, Steve Benford, Tom Rodden, Rob Anastasi, Ian Taylor, Martin Flintham, ...
We present seven diverse augmented reality interfaces including audio tunnels from a virtual environment to fixed and mobile phones; digital activity meters for locating hotspots of activity in a...
The properties of mixed reality boundaries. (2001)
Thesis (Ph. D.)--University of Nottingham, 2001.
Traversable Interfaces between Real and Virtual Worlds (2000)
Boriana Koleva, Steve Benford, Chris Greenhalgh
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface...
Traversable Interfaces between Real and Virtual Worlds (2000)
Boriana Koleva, Holger Schnädelbach, Steve Benford, Chris Greenhalgh
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface...
Three Dimensional Visualization of the World Wide Web (1999)
Benford, Steve, Taylor, Ian, Brailsford, David, Koleva, Boriana, Craven, Mike, Fraser, Mike, ...
Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday sense of the word...
Three Dimensional Visualization of the World Wide Web (1999)
Benford, Steve, Taylor, Ian, Brailsford, David, Koleva, Boriana, Craven, Mike, Fraser, Mike, ...
Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday sense of the word...
Three dimensional visualization of the World Wide Web (1999)
Benford, Steve, Taylor, Ian, Brailsford, David, Koleva, Boriana, Craven, Michael P., Fraser, Mike, ...
Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday sense of the word...
The Properties of Mixed Reality Boundaries (1999)
Boriana Koleva, Steve Benford, Chris Greenhalgh
Abstract: Mixed reality boundaries establish transparent windows between physical and virtual spaces. We introduce a set of properties that allow such boundaries to be configured to support different...
Three dimensional visualization of the World Wide Web (1999)
Steve Benford, Ian Taylor, David Brailsford, Boriana Koleva, Mike Craven, Mike Fraser, ...
Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday...
Three dimensional visualization of the World Wide Web (1999)
Steve Benford, Ian Taylor, David Brailsford, Boriana Koleva, Mike Craven, Mike Fraser, ...
Although large-scale public hypermedia structures such as the World Wide Web are popularly referred to as "cyberspace", the extent to which they constitute a space in the everyday...
C.: Pushing mixed reality boundaries (1999)
Steve Benford, Steve Benford, Sally Jane Norman, Sally Jane Norman, John Bowers, John Bowers, ...
We report on task 7b.1, the eRENA workshop on pushing mixed reality boundaries. We introduce the concept of a mixed reality boundary that distinguishes our approach to mixed reality from other...
The Properties of Mixed Reality Boundaries (1999)
Boriana Koleva, Steve Benford, Chris Greenhalgh
Abstract: Mixed reality boundaries establish transparent windows between physical and virtual spaces. We introduce a set of properties that allow such boundaries to be configured to support different...