Whirled White Web: Art and Math in Snow (2008)
Brent Collins, Steve Reinmuth, Dan Schwalbe, Carlo Séquin, Stan Wagon
describes the concept, the detailed design, and the implementation of this very temporary piece of art.
Confer enceAbstrGLL and Applications (2008)
Sketches Tions Efficient, Sara Mcmains, Carlo Séquin
to build and accessoce oc memoj92b2 ed partitio o a single larger hash table at a time, and by using external merge-so ts to re-o der the intermediate data generated using the hash tables. Thisallo...
Efficient Update of Geometric Constraints in an Evolving Mesh Representation (2007)
Maryann Simmons, Sara Mcmains, Carlo Séquin
This sketch describes the use of motion bounds to optimize the evolving mesh representation used by the tapestry[1] interactive rendering system. The tapestry dynamic display mesh is constrained to...
C.: Energy minimizers for curvature-based surface functionals (2007)
We compare curvature-based surface functionals by comparing the aesthetic properties of their minimizers. We introduce an enhancement to the original inline curvature variation functional. This new...
C.: Energy minimizers for curvature-based surface functionals (2007)
We compare curvature-based surface functionals by comparing the aesthetic properties of their minimizers. We introduce an enhancement to the original inline curvature variation functional. This new...
K12 and the genus-6 tiffany lamp (2004)
The complete graph with 12 nodes, K12, is mapped crossing-free onto a genus-6 surface with the highest degree of symmetry possible. The 66 edges of the graph partition this 2-manifold into 44...
Citywalk: A Second Generation Walkthrough System (2001)
Richard Bukowski, Laura Downs, Maryann Simmons, Carlo Séquin, Seth Teller
The architectural framework of an advanced virtual walkthrough environment is described and placed in perspective with first generation systems built during the last two decades. This framework...
Escher sphere construction kit (2001)
M.C. Escher created a myriad of amazing planar tessellations, yet only a few three-dimensional ones such as his wooden fish ball and dodecahedral flower. We have developed an interactive program to...
Interactive Simulation of Fire in Virtual Building Environments (1997)
Richard Bukowski Carlo, Carlo Séquin
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology's CFAST fire simulator. The integrated system...
Interactive Simulation of Fire in Virtual Building Environments (1997)
Richard Bukowski, Carlo Séquin
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology's CFAST fire simulator. The integrated system...
The UC Berkeley System for Interactive Visualization of Large Architectural Models (1996)
Thomas Funkhouser, Seth Teller, Carlo Séquin, Delnaz Khorramabadi
Realistic-looking architectural models with furniture may consist of millions of polygons and require gigabytes of data -- far more than today's workstations can render at interactive frame...