Catherine Vaucelle

Publication List Details

Period

2002 - 2008

Number

18

Co-Authors

Short Talk: Potporri: Children and Virtual Realities CHI changing the world, changing ourselves Dolltalk: A computational toy to enhance children’s creativity (2008)

Catherine Vaucelle

This paper presents a novel approach and interface for encouraging children to tell and act out original stories. Dolltalk is a toy that simulates speech recognition by capturing the gestures and...

MIT Media Lab MIT (2008)

Dan Maynes-aminzade, Ken Goulding, Beng-kiang Tan, Catherine Vaucelle

This paper presents Hover, a device that enhances remote telecommunication by providing a sense of the activity and presence of remote users. The movement of a remote person is manifested as the...

Proceedings of Computer Support for Collaborative Learning Literacy Learning by Storytelling with a Virtual Peer (2007)

Kimiko Ryokai, Catherine Vaucelle, Justine Cassell

In this paper, we present Sam, an embodied conversational storyteller who tells stories interactively with children. Sam was designed to appear as a peer to preschool children, but to tell stories in...

Dolltalk: A computational toy to enhance children's (2007)

Creativity Catherine Vaucelle, Catherine Vaucelle

This paper presents a novel approach and interface for encouraging children to tell and act out original stories. "Dolltalk" is a toy that simulates speech recognition by capturing the...

A System to Compose Movies for Cross-Cultural Storytelling: Textable Movie (2004)

Catherine Vaucelle, Glorianna Davenport

This paper presents Textable Movie, an open-ended interface that allows anyone to become "video-jockey." In the framework of computational storytelling, Textable Movie promotes the idea of...

Ambient Urban Interludes: Passing Glances (2004)

Catherine Vaucelle, Katherine Moriwaki, Linda Doyle, Sven Anderson, Glorianna Davenport

This paper describes a system in which transient audience participants co-create emergent narratives that are revealed in public space. Passing Glances enables users to create these ambient urban...

A System to Compose Movies for Cross-Cultural Storytelling: Textable Movie (2004)

Catherine Vaucelle, Glorianna Davenport

This paper presents Textable Movie, an open-ended interface that allows anyone to become "video-jockey." In the framework of computational storytelling, Textable Movie promotes the idea of...

Virtual peers as partners in storytelling and literacy learning (2003)

Kimiko Ryokai, Catherine Vaucelle, Justine Cassell

Literacy learning- learning how to read and write, begins long before children enter school. One of the key skills to reading and writing is the ability to represent thoughts symbolically and share...

Texting glances: Ambient Interludes from the Dublin Cityscape (2003)

Catherine Vaucelle, Glorianna Davenport, Alison Wood, Sven Anderson, Linda E. Doyle, Jennica Falk

This paper concerns a system, texting glances, that can create ambient interludes, moments of entertaining interaction in public urban space at which people gather such as a bus stop. The system...

Textable Movie: improvising with a personal movie database (2003)

Catherine Vaucelle, Glorianna Davenport, Tristan Jehan

This sketch presents a new approach to improvising movies according to the inter-relationship between personal videos and the story of an experience. Textable Movie is a graphical interface that...

Textable Movie: improvising with a personal movie database (2003)

Catherine Vaucelle Media, Catherine Vaucelle

This sketch presents a new approach to improvising movies according to the inter-relationship between personal videos and the story of an experience. Textable Movie is a graphical interface that...

Texting glances: Ambient Interludes from the Dublin Cityscape (2003)

Catherine Vaucelle, Glorianna Davenport, Alison Wood, Sven Anderson, Linda E. Doyle, Jennica Falk

This paper concerns a system, texting glances, that can create ambient interludes, moments of entertaining interaction in public urban space at which people gather such as a bus stop. The system...

Dolltalk: A computational toy to enhance children’s creativity (2002)

Catherine Vaucelle

This paper presents a novel approach and interface for encouraging children to tell and act out original stories. “Dolltalk ” is a toy that simulates speech recognition by capturing the gestures...

MACK: Media lab Autonomous Conversational Kiosk (2002)

Justine Cassell, Tom Stocky, Tim Bickmore, Yang Gao, Yukiko Nakano, Kimiko Ryokai, ...

In this paper, we describe an embodied conversational kiosk that builds on research in embodied conversational agents (ECAs) and on information displays in mixed reality and kiosk format in order to...

MACK: Media lab Autonomous Conversational Kiosk (2002)

Justine Cassell, Tom Stocky, Tim Bickmore, Yang Gao, Yukiko Nakano, Kimiko Ryokai, ...

In this paper, we describe an embodied conversational kiosk that builds on research in embodied conversational agents (ECAs) and on information displays in mixed reality and kiosk format in order to...

Literacy Learning by Storytelling with a Virtual Peer (2002)

Kimiko Ryokai, Catherine Vaucelle, Justine Cassell

In this paper, we present Sam, an embodied conversational storyteller who tells stories interactively with children. Sam was designed to appear as a peer to preschool children, but to tell stories in...

In Proceedings of Computer Support for Collaborative Learning 2002 (2002)

Literacy Learning By, Kimiko Ryokai, Catherine Vaucelle, Justine Cassell

In this paper, we present Sam, an embodied conversational storyteller who tells stories interactively with children. Sam was designed to appear as a peer to preschool children, but to tell stories in...

Literacy Learning by Storytelling with a Virtual Peer (2002)

Kimiko Ryokai Catherine, Catherine Vaucelle, Justine Cassell

In this paper, we present Sam, an embodied conversational storyteller who tells stories interactively with children. Sam was designed to appear as a peer to preschool children, but to tell stories in...