1 Abstract A Voice and Audio Server for Multimedia Workstations (2009)
Barry Arons, Carl Binding, Keith Lantz, Chris Schm
The role of the VOX Audio Server is to perform for audio what current state-of-the-art window servers (such as the X Window System server) have done for graphics. VOX provides integrated access to...
Speech Recognition Architectures for Multimedia Environments (2008)
Eric L, Chris Schm, Barry Arons
Computer workstations have recently become powerful enough to support speech recognition entirely in soft-ware, but speech recognizers still vary in their function-ality, and each vendor offers their...
A CONVERSATIONAL TELEPHONE MESSAGING SYSTEM The Phol~e Slave (2008)
is a personal, integrated telecommun~catlms management system, combining dwerse message functions in a single user interface on a small general purpose computer. This paper will focus on the audio...
iRemember: a Personal, Long-term Memory Prosthesis (2008)
Sunil Vemuri, Chris Schm, Walter Bender
We present a wearable, computational memory aid capable of ubiquitous recording and associated retrieval tools for use during memory failures. We describe a study in which one of the authors recorded...
Abstract ReachMedia: On-the-move interaction with everyday objects (2008)
Assaf Feldman, Emmanuel Munguia Tapia, Sajid Sadi, Pattie Maes, Chris Schm
Mobile and wearable interfaces try to integrate digital information into our everyday experiences but usually require more attention than is appropriate and often fail to do so in a natural and...
Observations on Using Speech Input for Window Navigation (2008)
Chris Schm, Debby Hindus, Mark S. Ackerman, Sanjay Man
emai1:geekQmedia-1ab.media.mit.edu We discuss the suitability of speech recognition for navigating within a window system and we describe Xspeak, an iinpleinentation of voice control for the X Window...
lNlfRcH1’93 VoiceNotes: A Speech Interface for a (2008)
Lisa J. Stifelman, Barry Arons, Chris Schm, Eric A. Huiteen
VoiceNotes is an application for a voice-controlled handheld computer that allows the creation, management and retrievat of user-authored voice notes—small segments of digitized speech containing...
Dynamic Soundscape: mapping time to space for audio browsing (2008)
Browsing audio data is not as easy as browsing printed documents because of the temporal nature of sound. This paper presents a browsing environment that provides a spatial interface for temporal...
318 A User-Centered Location Model (2008)
Abstract: This paper discusses the user-centered location model used in comMotion. In this context, the location model refers to a set of learned places (destinations), which coincide to a latitude...
Abstract Aware Community Portals: Shared Information Appliances for Transitional Spaces (2007)
Nitin Sawhney, Sean Wheeler, Chris Schm
People wish to maintain a level of awareness of timely information and activity of others in a variety of social settings at different times of day. Access to situationally relevant information in...
Mediated Voice Communication via Mobile IP (2007)
Chris Schm, Jang Kim, Kwan Lee, Gerardo Vallejo, Mark Ackerman
Impromptu is a mobile audio device which uses wireless Internet Protocol (IP) to access novel computer-mediated voice communication channels. These channels show the richness of IP-based...
Location Modeling – workshop position paper (2007)
Abstract. This paper discusses the user-centered location model used in comMotion. In this context, the location model refers to a set of learned places (destinations), which coincide to a latitude...
Active Messenger: filtering and delivery in a heterogeneous network (2007)
Abstract. Active Messenger (AM) is a software agent that dynamically filters and routes email to a variety of wired and wireless delivery channels. More than just a router, AM is a dynamic process...
Active Messenger: Email Filtering and Delivery in a Heterogeneous Network (2005)
Active Messenger (AM) is a software agent that dynamically filters and routes e-mail to a variety of wired and wireless delivery channels, monitoring a message’s progress through various channels...
Watchme: Communication and Awareness between Members of a Closely-Knit Group (2004)
Natalia Marmasse, Chris Schm, David Spectre
Abstract. WatchMe is a personal communicator with context awareness in a wristwatch form; it is meant to keep intimate friends and family always connected via awareness cues and text, voice instant...
An audio-based personal memory aid (2004)
Sunil Vemuri, Chris Schm, Walter Bender, Stefanie Tellex, Brad Lassey
Abstract. We are developing a wearable device that attempts to alleviate some everyday memory problems. The “memory prosthesis ” records audio and contextual information from conversations and...
Watchme: Communication and Awareness between Members of a Closely-Knit Group (2004)
Natalia Marmasse, Chris Schm, David Spectre
Abstract. WatchMe is a personal communicator with context awareness in a wristwatch form; it is meant to keep intimate friends and family always connected via awareness cues and text, voice instant...
Improving Speech Playback using Time-Compression and Speech Recognition (2004)
Sunil Vemuri, Philip Decamp, Walter Bender, Chris Schm
Despite the ready availability of digital recording technology and the continually decreasing cost of digital storage, browsing audio recordings remains a tedious task. This paper presents evidence...
Improving Speech Playback using Time-Compression and Speech Recognition (2004)
Sunil Vemuri, Philip Decamp, Walter Bender, Chris Schm
Despite the ready availability of digital recording technology and the continually decreasing cost of digital storage, browsing audio recordings remains a tedious task. This paper presents evidence...
Talkback: a conversational answering machine (2003)
Vidya Lakshmipathy, Chris Schm, Natalia Marmasse
Current asynchronous voice messaging interfaces, like voicemail, fail to take advantage of our conversational skills. TalkBack restores conversational turn-taking to voicemail retrieval by dividing...
A User-Centered Location Model (2002)
Abstract. This paper discusses the user-centered location model used in comMotion. In this context, the location model refers to a set of learned places (destinations), which coincide to a latitude...
The Audio Notebook: Paper and Pen Interaction with Structured Speech (2001)
Lisa Stifelman, Barry Arons, Chris Schm
This paper addresses the problem that a listener experiences when attempting to capture information presented during a lecture, meeting, or interview. Listeners must divide their attention between...
Aware Community Portals: Shared Information Appliances for Transitional Spaces (2001)
Nitin Sawhney, Sean Wheeler, Chris Schm
People wish to maintain a level of awareness of timely information, including presence of others in the workplace and other social settings. We believe this provides better exchange, coordination and...
Location-Aware Information Delivery with ComMotion (2000)
comMotion is a location-aware computing environment which links personal information to locations in its user’s life; for example, comMotion reminds one of her shopping list when she nears a...
Scaleable And, Nitin Sawhney, Chris Schm
Mobile workers need seamless access to communication and information services on portable devices. However current solutions overwhelm users with intrusive and ambiguous notifications. In this paper,...
Speaking and Listening on the Run: Design for Wearable Audio Computing (1998)
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disrupting the foreground...
Design of Spatialized Audio in Nomadic Environments (1997)
This paper describes an on-going research project at the MIT Media Lab, exploring the use of audio as a primary modality for nomadic computing applications. We are developing a framework for use on a...
Design of Spatialized Audio in Nomadic Environments (1997)
Nitin Sawhney And, Nitin Sawhney, Chris Schm
This paper describes an on-going research project at the MIT Media Lab, exploring the use of audio as a primary modality for nomadic computing applications. We are developing a framework for use on a...
Wearable Audio Computing: A Survey of Interaction Techniques (1997)
Deb Roy Nitin, Deb Roy, Nitin Sawhney, Chris Schm, Alex Pentl
We consider wearable computing applications which rely on audio as a primary medium of the interface. This paper surveys a range of interaction techniques which may be applied to the design of...
Design of Spatialized Audio in Nomadic Environments (1997)
This paper describes an on-going research project at the MIT Media Lab, exploring the use of audio as a primary modality for nomadic computing applications. We are developing a framework for use on a...
MailCall: Message Presentation and Navigation in a Nonvisual Environment (1996)
MailCall is a telephone-based messaging system using speech recognition and synthesis. Its nonvisual interaction approaches the usability of visual systems through a combination of message...
CLUES: dynamic personalized message filtering (1996)
Workgroups that defy traditional boundmies require successful communication among people whose interests, schedules, and locations may differ and are likely to change rapidly. CLUES is a dynamic...
Barry Arons, Carl Binding, Keith Lantz, Chris Schm
In the recent past,user interfaces have vastly improved due to the widespread availability of high-resolution graphics displays. It is now a new challenge to incorporate other media into the user...