Ideas and Considerations for Digital Photograph Sharing (2008)
In this paper, I discuss the digital photo search and annotation problem, with ideas for solutions that incorporate natural language, direct manipulation, and leveraging a digital representation of...
Abstract A Vibrotactile System for Feeling the Depth of Digital Images (2008)
This sketch presents a coordinated pointing/tactile output device and image markup system that adds a tactile representation of depth to any digital image, enhancing data visualization and image...
ACM 1-xxxxxxxxxxxxxxxxxx. (2008)
In this paper we describe the Sound of Touch, a new instrument for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to...
ACM 978-1-59593-642-4/07/0004. (2008)
In this paper we describe the Sound of Touch, a new instrument for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to...
The Sound of Touch: Physical Manipulation of Digital Sound (2008)
The Sound of Touch is a new tool for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to (1) record sound, then (2) play...
Abstract. In this paper we present a framework for attaching information to physical objects in a way that can be interactively browsed and searched in a hands-free, multi-modal, and personalized...
Siftables: towards sensor network user interfaces (2007)
This paper outlines Siftables, a novel platform that applies technology and methodology from wireless sensor networks to tangible user interfaces in order to yield new possibilities for...
Head-Tracking for Gestural and Continuous Control of Parameterized Audio Effects (2003)
This paper describes a system which uses the output from headtracking and gesture recognition software to drive a parameterized guitar effects synthesizer in real-time.
Comparison of finite difference and pseudospectral methods for convective flow over a sphere (1997)
Abstract. For modeling convective flows over a sphere or within a spherical shell, pseudospectral (PS) methods are in general far more cost-effective than finite difference- (or finite element)...
Invisible Media: Attention-sensitive informational augmentation for physical objects (1937)
In this paper we describe Invisible Media, a new platform for creating attention-sensitive physical interaction scenarios. The hardware/software platform supports the augmentation of physical objects...