Desney S. Tan

Feasibility and Pragmatics of Classifying Working Memory Load with an Electroencephalograph (2009)

David Grimes, Desney S. Tan, Scott E. Hudson, Pradeep Shenoy

A reliable and unobtrusive measurement of working memory load could be used to evaluate the efficacy of interfaces and to provide real-time user-state information to adaptive systems. In this paper,...

Designing Novel Image Search Interfaces by Understanding Unique Characteristics and Usage (2009)

André, Paul, Cutrell, Edward, Tan, Desney S., Smith, Greg

In most major search engines, the interface for image search is the same as traditional Web search: a keyword query followed by a paginated, ranked list of results. Although many image search...

Demonstrating the Feasibility of Using Forearm Electromyography for Muscle-Computer Interfaces (2009)

T. Scott Saponas, Desney S. Tan, Dan Morris, Ravin Balakrishnan

We explore the feasibility of muscle-computer interfaces (muCIs): an interaction methodology that directly senses and decodes human muscular activity rather than relying on physical device actuation...

Understanding Memory Triggers for Task Tracking (2009)

Brian R. Meyers, Desney S. Tan, Mary Czerwinski

Software can now track which computer applications and documents you use. This provides us with the potential to help end-users recall past activities for tasks such as status reporting. We describe...

IMPROMPTU: A New Interaction Framework for Supporting Collaboration in Multiple Display Environments and Its Field Evaluation for Co-located Software Development (2009)

Jacob T. Biehl, William T. Baker, Brian P. Bailey, Desney S. Tan, Kori M. Inkpen, Mary Czerwinski

We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work setting. Our...

Facetmap: A scalable search and browse visualization (2008)

Greg Smith, Mary Czerwinski, Brian Meyers, Daniel Robbins, George Robertson, Desney S. Tan

Abstract — The dominant paradigm for searching and browsing large data stores is text-based: presenting a scrollable list of search results in response to textual search term input. While this...

IMPROMPTU: A New Interaction Framework for Supporting Collaboration in Multiple Display Environments and Its Field Evaluation for Co-located Software Development (2008)

Jacob T. Biehl, William T. Baker, Brian P. Bailey, Desney S. Tan, Kori M. Inkpen, Mary Czerwinski

We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work setting. Our...

General Terms (2008)

Desney S. Tan, Darren Gergle, Mary Czerwinski

Researchers have begun to explore tools that allow multiple users to collaborate across multiple devices. One class of these tools allows users to simultaneously place and interact with information...

Figure 4: Interactive grade retrieval form (2008)

John J. Uhran, Born In Flushing, New York, Desney S. Tan

He taught classes at Purdue University as a graduate assistant and instructor. Since 1966 he has been on the Faculty of the University of Notre Dame where he is presently a Professor and Associate...

Facetmap: A scalable search and browse visualization (2008)

Greg Smith, Mary Czerwinski, Brian Meyers, Daniel Robbins, George Robertson, Desney S. Tan

Abstract — The dominant paradigm for searching and browsing large data stores is text-based: presenting a scrollable list of search results in response to textual search term input. While this...

Understanding Memory Triggers for Task Tracking (2008)

Brian R. Meyers, Desney S. Tan, Mary Czerwinski

Software can now track which computer applications and documents you use. This provides us with the potential to help end-users recall past activities for tasks such as status reporting. We describe...

Spy-resistant keyboard: more secure password entry on public touch screen displays. CHISIG’05 (2008)

Desney S. Tan, Pedram Keyani, Mary Czerwinski

Current software interfaces for entering text on touch screen devices mimic existing mechanisms such as keyboard typing or handwriting. These techniques are poor for entering private text such as...

Predictability and accuracy in adaptive user interfaces (2008)

Krzysztof Z. Gajos, Katherine Everitt, Desney S. Tan, Mary Czerwinski, Daniel S. Weld

While proponents of adaptive user interfaces tout potential performance gains, critics argue that adaptation's unpredictability may disorient users, causing more harm than good. We present a...

Predictability and accuracy in adaptive user interfaces (2008)

Krzysztof Z. Gajos, Katherine Everitt, Desney S. Tan, Mary Czerwinski, Daniel S. Weld

While proponents of adaptive user interfaces tout potential performance gains, critics argue that adaptation's unpredictability may disorient users, causing more harm than good. We present a...

1 The World Wide Web: An Interactive Educational Environment (2007)

Desney S. Tan, Robert J. Szczerba, John J. Uhran

As we race toward the 21st century on the "information superhighway", we find ourselves more and more tangled in the massive labyrinth of information which lays itself at our feet....

An Evaluation of Extended Validation and Picture-in-Picture Phishing Attacks (2007)

Collin Jackson, Daniel R. Simon, Desney S. Tan, Adam Barth

Abstract. In this usability study of phishing attacks and browser antiphishing defenses, 27 users each classified 12 web sites as fraudulent or legitimate. By dividing these users into three groups,...

Large displays enhance optical flow cues and narrow the gender gap in 3d virtual navigation. Human Factors: The (2006)

Desney S. Tan, Mary P. Czerwinski, George G. Robertson

Objective: Existing reports suggest that males significantly outperform females in navigating 3-D virtual environments. Although researchers have recognized that this may be attributable to males and...

Physically Large Displays Improve Performance on Spatial Tasks (2006)

Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch

... In this article we present four experiments comparing the performance of users working on a large projected wall display to that of users working on a standard desktop monitor. In these...

Exploring the design space for adaptive graphical user interfaces (2006)

Krzysztof Z. Gajos, Mary Czerwinski, Desney S. Tan, Daniel S. Weld

For decades, researchers have presented different adaptive user interfaces and discussed the pros and cons of adaptation on task performance and satisfaction. Little research, however, has been...

Spy-Resistant Keyboard: Towards More Secure Password Entry on Publicly Observable Touch Screens (2005)

Desney S. Tan, Pedram Keyani, Mary Czerwinski

Current software interfaces for entering text on touch screen devices mimic existing mechanisms such as keyboard typing or handwriting. Unfortunately, these techniques are poor for entering private...

Exploiting the Cognitive and Social Benefits of Physically Large Dislpays (2004)

Desney S. Tan

With recent advances in technology, large wall-sized displays are becoming prevalent. Although researchers have articulated qualitative benefits of large displays, little has been done to...

WinCuts: manipulating arbitrary window regions for more effective use of screen space (2004)

Desney S. Tan, Brian Meyers, Mary Czerwinski

Each window on our computer desktop provides a view into some information. Although users can currently manipulate multiple windows, we assert that being able to spatially arrange smaller regions of...

Physically Large Displays Improve Path Integration in 3D Virtual Navigation Tasks (2004)

Desney S. Tan, Darren Gergle, Peter G. Scupelli, Randy Pausch, Y Pausch

Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. This was found to be...

WinCuts: Manipulating Arbitrary Window Regions for (2004)

More Effective Use, Desney S. Tan, Brian Meyers, Mary Czerwinski

Each window on our computer desktop provides a view into some information. Although users can currently manipulate multiple windows, we assert that being able to spatially arrange smaller regions of...

Physically Large Displays Improve Path Integration in 3D Virtual Navigation Tasks (2004)

Desney S. Tan, Darren Gergle, Peter G. Scupelli, Randy Pausch, Y Pausch

Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. This was found to be...

Exploiting the Cognitive and Social Benefits of Physically Large Dislpays (Doctoral Dissertation (2004)

Desney S. Tan, Jessica Hodgins, Scott Hudson

should not be interpreted as representing the official policies or endorsements, either expressed or implied of any sponsoring party or of the U.S. or the Singapore Government.

Women go with the (optical) flow (2003)

Desney S. Tan, Mary Czerwinski, George Robertson

Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear what was driving the 3D...

Women go with the (optical) flow (2003)

Desney S. Tan, Mary Czerwinski, George Robertson

Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear what was driving the 3D...

With similar visual angles, larger displays improve spatial performance (2003)

Desney S. Tan, Darren Gergle, Peter G. Scupelli, Y Pausch

Large wall-sized displays are becoming prevalent. Although researchers have articulated qualitative benefits of group work on large displays, little work has been done to quantify the benefits for...

Effects of Visual Separation and Physical Discontinuities when Distributing Information across Multiple Displays (2003)

Desney S. Tan, Mary Czerwinski

Systems that include multiple integrated displays distributed throughout the working environment are becoming prevalent. Compared to traditional desktop displays, information presented on such...

Effects of Visual Separation and Physical Discontinuities when Distributing Information across Multiple Displays (2003)

Desney S. Tan, Mary Czerwinski

Abstract: Systems that include multiple integrated displays distributed throughout the working environment are becoming prevalent. Compared to traditional desktop displays, information presented on...

Women take a wider view (2002)

Mary Czerwinski, Desney S. Tan, George G. Robertson

Published reports suggest that males significantly outperform females in navigating virtual environments. A novel navigation technique reported in CHI 2001, when combined with a large display and...

Pre-emptive Shadows: Eliminating the blinding light from projectors (2002)

Desney S. Tan, Y Pausch

Users interacting with front-projected displays often work between the projector and the display surface. This causes undesirable projection on the user as well as temporary blindness from looking...

Women take a wider view (2002)

Mary Czerwinski, Desney S. Tan, George G. Robertson

Published reports suggest that males significantly outperform females in navigating virtual environments. A novel navigation technique reported in CHI 2001, when combined with a large display and...

Design and Evaluation of an Individually Simulated Mobility Model (2002)

Desney S Tan, Shuheng Zhou, Jiann-min Ho, Janak S Mehta, Hideaki Tanabe

Boids. Since there has been little focus on systematically creating user mobility and communication pattern traces, researchers in the mobile networking community often propose personal models with...

Kinesthetic cues aid spatial memory (2002)

Desney S. Tan, Jeanine K. Stefanucci, Dennis R. Proffitt, Y Pausch

We are interested in building and evaluating human computer interfaces that make information more memorable. Psychology research informs us that humans access memories through cues, or “memory...

The Infocockpit: Providing location and place to aid human memory (2001)

Desney S. Tan, Jeanine K. Stefanucci, Dennis R. Proffitt, Y Pausch

Our work focuses on building and evaluating computer system interfaces that make information memorable. Psychology research tells us people remember spatially distributed information based on its...

Exploring 3D navigation: combining speed-coupled flying with orbiting (2001)

Desney S. Tan, George G. Robertson, Mary Czerwinski

We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire new techniques. We...

On-demand, In-place Help for Augmented Reality Environments (2001)

Desney S Tan, Ivan Poupyrev, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani

Abstract. In many help systems, users are either distracted with a constant barrage of help or have to stop working on the task at hand and explicitly search for help. In this paper, we propose two...

The Best of Two Worlds: Merging Virtual and Real for Face-to-Face Collaboration", Workshop on Shared Environments to Support Face-to-Face Collaboration (2000)

Desney S Tan, Ivan Poupyrev, Mark Billinghurst Hitlab

In its simplest form, reality is merely information that is presented or acquired. Mixed Reality (MR) is built around the integration of real world physical and computer generated virtual...