Mark Blythe, Josephine Reid, Peter Wright, Erik Geelhoed
This paper reports the findings from quantitative and qualitative studies of Riot! a location sensitive interactive play for voices. The paper begins by introducing Riot!. it then explores the...
Wild Wild WEB: Wildlifew enthusiasts’ use of the Internet (2007)
user studies, e-learning, hobbyists, wildlife, conservation ARKive is a web site on endangered species. We describe e-learning aspects of wildlife enthusiasts, consisting of two (overlapping)...
Parallel Worlds: Immersion in location-based experiences (2005)
Josephine Reid, Erik Geelhoed, Richard Hull, Kirsten Cater, Ben Clayton
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 700 people who took part in a three week long public trial of a location-based audio...
Parallel world’s: immersion in location-based experiences (2005)
Josephine Reid, Erik Geelhoed, Richard Hull
This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a location-based audio...
DAB the gift of the GAP? Augmenting Digital Audio Broadcast with Rich Data (2005)
Annelies De Bruine, Huw Jeffries, Erik Geelhoed, Richard Hull, Annelies De Bruine, Huw Jeffries, ...
digital audio broadcast, digital entertainment, lifestyle research, radio listening, visual radio, Mobile Bristol
Lifestyles of working parents: Implications and opportunities for new technologies, HP (2004)
Sarah Beech, Erik Geelhoed, Rachel Murphy, Julie Parker, Abigail Sellen, Kate Shaw
working parents, lifestyle research, user studies, mobile technologies, home, family life, consumer technologies, crossover technologies This report summarises an in-depth investigation into the...
Security and trust in mobile interactions: a study of users’ perceptions and reasoning (2004)
Tim Kindberg, Abigail Sellen, Erik Geelhoed
This paper describes an ongoing investigation into the trust and security concerns of users who carry out interactions in mobile and ubiquitous computing environments. The study is motivated by...
Lance Bloom, Rachel Eardley, Erik Geelhoed, Meera Manahan, Parthasarathy Ranganathan
Abstract. In a 24 x 7 mobile world experiencing a proliferation of handheld devices, battery life can be a limiting factor. In particular, handheld displays consume substantial battery power. One...
A Study of Users ’ Perceptions and Reasoning (2004)
Tim Kindberg, Abigail Sellen, Erik Geelhoed, Tim Kindberg, Abigail Sellen, Erik Geelhoed
This paper describes an investigation into the trust and security concerns of users who carry out interactions in ubiquitous and mobile computing environments. The study involved demonstrating an...
The Potential for Energy-aware User Interfaces on Handheld Devices (2003)
Timothy Harter, Sander Vroegindeweij, Timothy Harter, Er Vroegindeweij, Er Vroegindeweij, Erik Geelhoed, ...
The utility of a handheld device is often constrained by the battery life, particularly with recent usage patterns where the device is likely to be powered on at all times. The display component in...
Creating Experiences with Wearable Computing (2002)
Richard Hull, Josephine Reid, Erik Geelhoed
Wearable computing has the potential to deliver a rich variety of engaging user experiences that enhance everyday activities and situations through context-sensitive media and interaction. The Walk...
The Use of Conventional and New Music Media: Implications for Future Technologies (2001)
Erik Geelhoed, Abigail J. Sellen, Erik Geelhoed, Abigail J. Sellen
digital music,
The Use of Conventional and New Music Media: Implications for Future Technologies (2001)
Erik Geelhoed, Abigail J. Sellen
Abstract: A number of new technologies such as the MP3 music compression format and the Napster file sharing network are creating new opportunities for consumers ’ activities with music media. In...
Music Sharing as a Computer Supported Collaborative Application (2001)
Barry Brown, Abigail J. Sellen, Erik Geelhoed
New computer applications, such as the infamous "Napster" system enable the sharing of music over the Internet, with limited communication around this sharing activity. This paper discusses...
Music Sharing as a Computer Supported Collaborative Application (2001)
Barry Brown, Barry Brown, Abigail J. Sellen, Abigail J. Sellen, Erik Geelhoed, Erik Geelhoed
New computer applications, such as the infamous "Napster" system enable the sharing of music over the Internet, with limited communication around this sharing of music. This paper...
Safety and comfort of eyeglass displays (2000)
Erik Geelhoed, Marie Falahee, Kezzy Latham
eyeglass displays, user studies, health and safety An eyeglass display features two micro displays and both eyes are presented with the same image. This configuration is safer than virtual reality...