10 Technological Background About VR (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Mariano Alcañiz, Ph. D, ...
1 Applied Technology for Neuro-Psychology Lab., (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Ph. D, Francesca Morganti, ...
Ergonomic Analysis of VR in Psychotherapy: Panic Disorders, Agoraphobia and Eating Disorders (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Carlo Galimberti, ...
of Virtual Environments for Clinical Use (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Anna Spagnolli, ...
Abstract. Usability is defined by the International Standards Organization as “the effectiveness, efficiency and satisfaction with which a certain user may achieve a specific objective in a...
immersive Virtual Reality (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Gabriele Optale, Massimiliano Pastore, ...
Remote Psychological Treatments (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, José Antonio Lozano
Abstract. New technologies lead us to a series of new applications that we could
G. Riva, C. Botella, P. Légeron, G. Optale (eds
of panic disorders and
Cybertherapy in Practice: The VEPSY Updated Project (2008)
G. Riva, C. Botella, P. Légeron, G. Optale (eds, Ph. D, ...
Rapid and far-reaching technological advances are changing the ways in which people relate, communicate, and live. Technologies that were hardly used ten years ago, such as the Internet, e-mail, and...
Internet And Virtual, G. Riva, C. Botella, P. Légeron, G. Optale (eds, Francesca Morganti, ...
Several recent studies have investigated whether knowledge representation turns possible within virtual reality simulated environments. According to these affirmative results different clinical...
G. Riva, C. Botella, P. Légeron, G. Optale (eds
A Japanese warrior was captured by his enemies and thrown into prison. That night he was unable to sleep because he feared that the next day he would be interrogated, tortured, and executed. Then the...