Heiko Hecht

What cues do billiard experts use? Conceptual and perceptual judgments of spin (2007)

Heiko Hecht, Heiko Hecht, Dennis Proffitt

Complex dynamic events are often misunderstood at the perceptual and intuitive level. In spite of these difficulties, experts, such as athletes or billiard players, learn to make very precise dynamic...

Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games (2007)

Bernhard Jung, Markus Oesker, Heiko Hecht

. Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic #gures that are animated...

Multi-level sensori-motor interactions. (2001)

Vogt, Stefan, Hecht, Heiko

We share the authors’ general approach to the study of perception and action, but rather than singling out a particular level of “late perceptual” and “early motor” processing for...

Motor learning enhances perceptual judgement: a case for action-perception transfer. (2001)

Hecht, Heiko, Vogt, Stefan, Prinz, Wolfgang

Transfer from perception to action is well documented, for instance in the form of observational learning. Transfer from action to perception, on the other hand, has not been researched. Such...

Visual causality (2001)

Kerzel, Dirk, Hecht, Heiko

Bern Studies in the History and Philosophy of Science

Einführung und kontinuierliche Adaption von betriebswirtschaftlichen Data-Warehouse-Bibliotheken (2001)

Hecht, Heiko

Zielsetzung und Thesenbildung Zielsetzung der Arbeit ist es, ein ganzheitliches, werkzeuggestütztes Verfahren für die Einführung eines Data Warehouse (DW) zu konzipieren. Es wird dabei auf...