Jaime Montemayor

Publication List Details

Period

1999 - 2008

Number

28

Co-Authors

Title: Physical Programming: Designing Tools for Children to Create Physical Interactive Environments (2008)

Jaime Montemayor, Allison Druin, Allison Farber, Sante Simms, Wayne Churaman

Proceedings: SIGCHI’02 Abstract: Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has...

Information Visualization for Rule-based Resource Access Control (2008)

Jaime Montemayor, Andrew Freeman, John Gersh, Thomas Llanso, Dennis Patrone

A conventional approach to protecting sensitive information is to use different and unconnected physical networks. However, physical separation complicates data sharing and information fusion....

A Theoretical Model of Children’s Storytelling using Physically- Oriented Technologies (SPOT) (2008)

Mona Leigh Guha, Allison Druin, Jaime Montemayor, Gene Chipman, Allison Farber

This paper develops a model of children’s storytelling using Physically-Oriented Technology (SPOT). The SPOT model draws upon literature regarding current physical storytelling technologies and was...

1 A Storytelling Robot for Pediatric Rehabilitation (2007)

Catherine Plaisant, Allison Druin, Corinna Lathan, Kapil Dakhane, Kris Edwards, Jack Maxwell Vice, ...

We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their...

Sensing, Storytelling, and Children: Putting Users in Control (2003)

Montemayor, Jaime, Druin, Allison, Chipman, Gene, Farber, Allison, Guha, Mona Leigh

Over the past few years, researchers have been exploring possibilities for how embedded sensors can free children from traditional interaction strategies with keyboards and mice. In this paper, we...

Sensing, Storytelling, and Children: Putting Users in Control (2003)

Montemayor, Jaime, Druin, Allison, Chipman, Gene, Farber, Allison, Guha, Mona Leigh

Over the past few years, researchers have been exploring possibilities for how embedded sensors can free children from traditional interaction strategies with keyboards and mice. In this paper, we...

storytelling, and children: Putting users in control (2003)

Jaime Montemayor, Allison Druin, Gene Chipman, Allison Farber, Leigh Guha

Over the past few years, researchers have been exploring possibilities for how embedded sensors can free children from traditional interaction strategies with keyboards and mice. In this paper, we...

Physical programming: Tools for kindergarten children to author physical interactive environments (2003)

Jaime Montemayor

StoryRooms is a child-centered ubiquitous computing environment (ubicomp) developed for young children to expresses stories. Physical programming is a set of tangible tools and user interaction...

Interactive Video Posters StoryKit: Tools for children to build room-sized interactive (2001)

Lisa Sherman, Allison Druin, Jaime Montemayor, Allison Farber, Michele Platner, Sante Simms, ...

Children enjoy interactive museum experiences, tim houses, and amusement parks, but children are not the authors of these immersive storytelling experiences. They are merely the audience or...

A Storytelling Robot for Pediatric Rehabilitation (2000)

Plaisant, Catherine, Druin, Allison, Lathan, Corinna, Dakhane, Kapil, Edwards, Kris, Vice, Jack Maxwell, ...

We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their...

A Storytelling Robot for Pediatric Rehabilitation (2000)

Plaisant, Catherine, Druin, Allison, Lathan, Corinna, Dakhane, Kapil, Edwards, Kris, Vice, Jack Maxwell, ...

We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their...

Designing StoryRooms: Interactive Storytelling Spaces for Children (2000)

Alborzi, Houman, Druin, Allison, Montemayor, Jaime, Sherman, Lisa, Taxn, Gustav, Best, Jack, ...

Limited access to space, costly props, and complicated authoring technologies are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories....

Designing StoryRooms: Interactive Storytelling Spaces for Children (2000)

Alborzi, Houman, Druin, Allison, Montemayor, Jaime, Sherman, Lisa, Taxn, Gustav, Best, Jack, ...

Limited access to space, costly props, and complicated authoring technologies are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories....

Designing StoryRooms: Interactive storytelling spaces for children (2000)

Houman Alborzi, Allison Druin, Jaime Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, ...

Costly props, complicated authoring technologies, and limited access to space are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories....

Designing StoryRooms: Interactive storytelling spaces for children (2000)

Abby Lal, Abby Lal, Houman Alborzi, Houman Alborzi, Houman Alborzi, Allison Druin, ...

Costly props, complicated authoring technologies, and limited access to space are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories....

Designing StoryRooms: Interactive storytelling spaces for children (2000)

Houman Alborzi, Allison Druin, Jaime Montemayor, Michele Platner, Jessica Porteous, Lisa Sherman, ...

Costly props, complicated authoring technologies, and limited access to space are among the many reasons why children can rarely enjoy the experience of authoring room-sized interactive stories....

From PETS to Storykit: Creating New Technology with an Intergenerational Design Team (2000)

Jaime Montemayor, Houman Alborzi, Allison Druin, Jim Hendler, Deborah Pollack, Jessica Porteous, ...

Working with children as our design partners, our intergenerational design team at the University of Maryland has been developing both new design methodologies and new storytelling technology for...

A Storytelling Robot for Pediatric Rehabilitation (2000)

Catherine Plaisant, Allison Druin, Corinna Lathan, Kapil Dakhane, Kris Edwards, Jack Maxwell Vice, ...

We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their...

Designing StoryRooms: Interactive Storytelling Spaces for Children (2000)

Houman Alborzi, Allison Druin, Jaime Montemayor, Lisa Sherman, Gustav Taxen, Jack Best, ...

Limited access to space, costly props, and complicated authoring technologies are among the many reasons why children can rarely enjoy the experience of authoring roomsized interactive stories....

Designing StoryRooms: Interactive storytelling spaces for children (2000)

Houman Alborzi, Allison Druin, Jaime Montemayor, Lisa Sherman, Gustav Taxén, Jack Best, ...

Limited access to space, costly props, and complicated authoring technologies are among the many reasons why children can rarely enjoy the experience of authoring roomsized interactive stories....

PETS: A Personal Teller of Stories (1999)

Montemayor, Jaime, Druin, Allison, Hendler, Jim

Let us start by reading a story written by a seven year old child, entitled Michelle. "There once was a robot named Michelle. She was new in the neighborhood. She was HAPPY when she first came,...

PETS: A Personal Teller of Stories (1999)

Montemayor, Jaime, Druin, Allison, Hendler, Jim

Let us start by reading a story written by a seven year old child, entitled Michelle. "There once was a robot named Michelle. She was new in the neighborhood. She was HAPPY when she first came,...

Designing PETS: A Personal Electronic Teller of Stories (1999)

Allison Druin, Jaime Montemayor, Jim Hendler, Britt Mcalister, Angela Boltman, Eric Fiterman, ...

We have begun the development of a new robotic pet that can support children in the storytelling process. Children can build their own pet by snapping together the modular animal parts of the PETS...

Designing PETS: A Personal Electronic Teller of Stories (1999)

Jaime Montemayor, Allison Druin, Jim Hendler, A Story

Let us start by reading a story written by a seven year old child, entitled Michelle. "There once was a robot named Michelle. She was new in the neighborhood. She was HAPPY when she first...

PETS: A Personal Electronic Teller of Stories (1999)

Jaime Montemayor, Allison Druin, Jim Hendler, A Story

in Robots For Kids, Morgan Kaufmann, San Francisco, CA. Druin, A. and Hendler J. (eds.) Page 2 Who, or What, Is PETS? Figure 1: PETS, Spaceship, and MyPETS software What Does PETS Do? PETS is a...