Eric A. Bier, Maureen C. Stone, Ken Pier, Ken Fishkin, Thomas Baudelf, Matt Conway, ...
In current interfaces, users select objects, apply operations, and change viewing parameters in distinct steps that require switching attention among several screen areas. Our See-Through...
Ken Hinckley, Matt Conway, Y Pausch, Dennis Proffitt, Richard Stoakley, Neal F. Kassell
In efforts to develop interaction techniques for virtual environments which are extremely flexible and versatile, manipulation in virtual reality has focused heavily on visual feedback techniques...
The VideoMouse: A Camera-Based MultiDegree-of-Freedom Input Device (1999)
Ken Hinckley, Mike Sinclair, Erik Hanson, Richard Szeliski, Matt Conway
The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back...
The VideoMouse: A Camera-Based Multi-Degree-of-Freedom Input Device
Ken Hinckley, Mike Sinclair, Erik Hanson, Richard Szeliski, Matt Conway
The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back...