Matthew Chalmers

Publication List Details

Period

1992 - 2009

Number

91

Co-Authors

VisGenome with CartoonPlus: a New Scaling li Al Algorithm ith for Genomics Data a b a (2009)

Joanna Jakubowska, Ela Hunt, Matthew Chalmers

We demonstrate VisGenome in the context of QTL comparison in cardiovascular disease research. A typical user will focus on a rat chromosome region and select an area on the human genome which is...

1 Abstract Bead: Explorations in Information Vkualization (2008)

Matthew Chalmers, Paul Chitson

We describe work on the wsualization of blbhographic data and, to md in this task, the application of numerical tech-mques for multidimensional scaling. Many areas of scientific research involve...

Models of Space in a Mixed-Reality System (2008)

Anthony Steed, Ian Maccoll, Cliff R, Barry Brown, Matthew Chalmers, Chris Greenhalgh

In this paper we discuss the use of models of space in the building of mixed-reality systems. By model of space we mean a geometric or symbolic description associated with a physical space. We...

CartoonPlus: A New Scaling Algorithm for Genomics Data (2008)

Joanna Jakubowska, Ela Hunt, Matthew Chalmers

Abstract. We focus on visualisation techniques used in genome browsers and report on a new technique, CartoonPlus, which improves the visual representation of data. We describe our use of smooth...

Academic Press Tourism and mobile technology (2008)

Barry Brown, Matthew Chalmers

Abstract. While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the problems...

General Terms (2008)

Matthew Chalmers, Marek Bell, Barry Brown, Malcolm Hall, Scott Sherwood, Paul Tennent

Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. This paper presents a...

Blurring the Boundaries of the Mackintosh Room (2008)

Matthew Chalmers, Barry Brown, Steve Benford, Ruth Conroy, Nick Dalton, Areti Galani, ...

In this paper we describe a prototype interactive system supporting a shared synchronous experience for physical, World Wide Web and virtual reality visitors to an exhibition devoted to the designer...

Problems of space and time: learning from the experience of studying ubicomp use in the wild (2008)

Scott Sherwood, Julie Maitl, Matthew Chalmers

Abstract. In this paper we describe, how the evaluation of ubiquitous computing systems can be problematic, how we augmented existing evaluation techniques to aid in our analysis, and how we created...

Electronic Engineering, (2008)

Carl Barratt, Andrea Brogni, Matthew Chalmers, William R. Cobern, John Crowe, Don Cruickshank, ...

Abstract. In this paper we show how we have used and adapted GT3 to support scalable and flexible remote medical monitoring applications on the Grid. We use two lightweight monitoring devices (a java...

Collaboration in the Square: An Architecture for Collaborative Ubicomp (2008)

Barry Brown, Ian Maccoll, Marek Bell, Matthew Chalmers, Chris Greenahalgh

This paper presents an architecture and software infrastructure for collaborative ubiquitous systems based around the EQUIP data sharing system.

Ubicomp: From Theory to Play (2008)

Matthew Chalmers Computing, Matthew Chalmers

Ubicomp systems have a history that extends back to the late 1980s, to work at Xerox PARC and EuroPARC. Researchers, in particular Mark Weiser, drew from much older theory and discourse in framing a...

Information Awareness and Representation (2007)

Matthew Chalmers

This paper discusses how information representation affects the degree and character of awareness afforded by computer systems: awareness of people and of information artifacts. Our discussion ranges...

The Equator ‘City ’ Project Position Paper for the 1st UK-UbiNet Workshop (2007)

Matthew Chalmers

City deals with the way that ubicomp technologies ’ integration with communications networks supports interaction between people in different locations and contexts where, by definition, they have...

Visualising GPS Paths (2007)

Matthew Chalmers, Richard Edwards

While mobile computers and context-aware computing are increasingly common topics of research, relatively little work has investigated the analysis of the data provided by such devices and...

Place, Media and Activity Position Paper for the ECSCW 2001 ‘Work/Place ’ Workshop (2007)

Matthew Chalmers

The workshop’s call for participation points out the changes in work and society related to the development of new technologies, forms of work and patterns of activity. The traditional notion of...

Place, Media and Activity Position Paper for the ECSCW 2001 ‘Work/Place ’ Workshop (2007)

Matthew Chalmers

The workshop’s call for participation points out the changes in work and society related to the development of new technologies, forms of work and patterns of activity. The traditional notion of...

Abstract Paths and Contextually Specific Recommendations (2007)

Matthew Chalmers

We describe the Recer system and its underlying model of user activity, paths. A path is a timestamped log of activity in one of more tools, such as web browsers and text editors, gained by...

Abstract A framework for implicitly tracking data (2007)

Robert Villa, Matthew Chalmers

The construction of personalised information systems is becoming more important as the quantity of information to be searched increases. The approach taken in this paper involves the implicit...

In proceedings of ICHIM 2003, Archives and Museum Informatics Europe, electronic edition. (2007)

Far Away Is, Areti Galani, Matthew Chalmers

This paper discusses the use of a shared mixed reality system that supports co-visiting of museum exhibitions for both on-site and on-line visitors. We briefly present the prototype system that uses...

VisGenome: visualization of single and comparative genome representations (2007)

Jakubowska, Joanna, Hunt, Ela, Chalmers, Matthew, McBride, Martin, Dominiczak, Anna F.

Summary: VisGenome visualizes single and comparative representations for the rat, the mouse and the human chromosomes at different levels of detail. The tool offers smooth zooming and panning which...

Auto-classifying Salient Content in Video (2006)

Morrison, Alistair, Tennant, Paul, Williamson, John, Chalmers, Matthew

In this position paper we present a procedure with which large volumes of video data can be automatically processed to extract only that which is salient given the current context of analysis. This...

Interweaving mobile games with everyday life (2006)

Bell, Marek, Chalmers, Matthew, Barkhuus, Louise, Hall, Malcolm, Sherwood, Scott, Tennent, Paul, ...

We introduce a location--based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies-the coverage and security...

Domino: Exploring Mobile Collaborative Software Adaptation (2006)

Marek Bell, Malcolm Hall, Matthew Chalmers, Phil Gray, Barry Brown

Abstract. Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications...

Coordinated Visualisation of Video and System Log Data (2006)

Alistair Morrison Paul, Paul Tennent, Matthew Chalmers

In this paper we present Replayer, a distributed, cross platform toolkit for utilising multiple coordinated visualisations in the analysis and understanding of heterogeneous data. In particular we...

Domino: Exploring Mobile Collaborative Software (2006)

Adaptation Marek Bell, Marek Bell, Malcolm Hall, Matthew Chalmers, Phil Gray, Barry Brown

Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications facilitate...

Interweaving Mobile Games With Everyday Life (2006)

Marek Bell Matthew, Matthew Chalmers, Louise Barkhuus, Malcolm Hall, Scott Sherwood, Paul Tennent, ...

We introduce a location--based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies---the coverage and security...

Shakra: Sharing and Motivating Awareness of Everyday Activity (2006)

Louise Barkhuus, Julie Maitl, Ian Anderson, Scott Sherwood, Malcolm Hall, Matthew Chalmers

Abstract. The increasing health problems of the western world underline the need to encourage daily exercise and activity. This paper explores the use of an unaugmented everyday device—the mobile...

Sharing the square: collaborative leisure in the city streets (2005)

Barry Brown, Matthew Chalmers, Marek Bell, Ian MacColl, Malcolm Hall, Paul Rudman

ECSCW is the premier international conference for computer-supported cooperative work. It is a Tier 1 conference that attracts an international community of practitioners, researchers and academics....

Sharing the square: collaborative leisure in the city streets (2005)

Barry Brown, Matthew Chalmers, Marek Bell, Ian MacColl, Malcolm Hall, Paul Rudman

ECSCW is the premier international conference for computer-supported cooperative work. It is a Tier 1 conference that attracts an international community of practitioners, researchers and academics....

Three Applications for Mobile Epidemic Algorithms (2005)

Paul Tennent, Malcolm Hall, Barry Brown, Matthew Chalmers, Scott Sherwood

This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry ’ uses the mobility of users to carry files between separated networks. Through a mix of ad-hoc...

BMC Bioinformatics Poster presentation System level visualization of eQTLs and pQTLs (2005)

Joanna Jakubowska, Ela Hunt, Matthew Chalmers, David Leader, Martin Mcbride, Anna F Dominiczak

Effective visualisation of syntenic genome areas and QTLs derived from physiological and expression data is an unresolved issue. We are investigating genomic visualizations including SyntenyVista2...

Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game (2005)

Louise Barkhuus, Matthew Chalmers, Paul Tennent, Malcolm Hall, Marek Bell, Scott Sherwood, ...

This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser's notion of seams, gaps and breaks in different media.

Sharing the Square: Collaborative Leisure (2005)

In The City, Barry Brown, Matthew Chalmers, Marek Bell, Malcolm Hall, Paul Rudman

Sharing events with others is an important part of many enjoyable experiences. While most existing co-presence systems focus on work tasks, in this paper we describe a lightweight mobile system...

Using Peer-to-Peer Ad Hoc Networks for Play and Leisure (2005)

Matthew Chalmers, Marek Bell, Barry Brown, Malcolm Hall, Scott Sherwood, Paul Tennent

search avenues in the areas of mobile systems and ubiquitous computing. Applications that have no reliance on central servers, or only intermittent or indirect reliance on such servers, are capable...

Three Applications for Mobile Epidemic Algorithms (2005)

Paul Tennent Malcolm, Malcolm Hall, Barry Brown, Matthew Chalmers, Scott Sherwood

This paper presents a framework for the pervasive sharing of data using wireless networks. `FarCry' uses the mobility of users to carry files between separated networks. Through a mix of ad-hoc...

Recording and Understanding Mobile People and Mobile Technology (2005)

Paul Tennent And, Paul Tennent, Matthew Chalmers

We present an approach to recording and understanding the activity of people moving and interacting with each other via technologies such as mobile phones and handheld computers. Our focus is the...

H. Gellersen, K. Schmidt, M. Beaudouin-Lafon, and W. Mackay (eds.). Proceedings of the Ninth (2005)

European Conference On, Barry Brown, Matthew Chalmers, Marek Bell, Malcolm Hall, Paul Rudman

Sharing events with others is an important part of many enjoyable experiences. While most existing co-presence systems focus on work tasks, in this paper we describe a lightweight mobile system...

Delivering Real-World Ubiquitous Location Systems (2005)

Gaetano Borriello, Matthew Chalmers, Anthony Lamarca, Paddy Nixon

To be widely adopted, location-aware computing must be as effortless, familiar, and rewarding as searching the Web. There are many challenges to this quest, but recent progress has demonstrated...

Sharing the square: collaborative leisure in the city streets (2005)

Barry Brown, Matthew Chalmers, Marek Bell, Malcolm Hall, Paul Rudman

Abstract. Sharing events with others is an important part of many enjoyable experiences. While most existing co-presence systems focus on work tasks, in this paper we describe a lightweight mobile...

Three Applications for Mobile Epidemic Algorithms (2005)

Paul Tennent, Malcolm Hall, Barry Brown, Matthew Chalmers, Scott Sherwood

{pt, mh, barry, matthew, sherwood} @ dcs.gla.ac.uk This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry ’ uses the mobility of users to carry files...

Recording and Understanding Mobile People and Mobile Technology, E-social science (2005)

Paul Tennent, Matthew Chalmers

Abstract. We present an approach to recording and understanding the activity of people moving and interacting with each other via technologies such as mobile phones and handheld computers. Our focus...

Models of space in a mixed-reality system (2004)

Anthony Steed, Ian MacColl, Cliff Randell, Barry Brown, Matthew Chalmers, Chris Greenhalgh

INFOVIS is the primary international conference in the field of information visualization. The 2004 conference had an acceptance rate of 30%. The paper is concerned with the models of space used in...

Models of space in a mixed-reality system (2004)

Anthony Steed, Ian MacColl, Cliff Randell, Barry Brown, Matthew Chalmers, Chris Greenhalgh

INFOVIS is the primary international conference in the field of information visualization. The 2004 conference had an acceptance rate of 30%. The paper is concerned with the models of space used in...

Hermeneutics, Information and Representation (2004)

Matthew Chalmers

By drawing from semiology, epistemology and philosophical hermeneutics, we discuss the way CSCW models data, situation and activity—information representation. We point out similarities between...

A Historical View of Context (2004)

Matthew Chalmers

Abstract. This paper re–examines a number of the approaches, origins and ideals of context–aware systems design, looking particularly at the way that the past influences what we do in our ongoing...

Coordinating Components for Visualisation and Algorithmic Profiling (2004)

Greg Ross, Alistair Morrison, Matthew Chalmers, G Qq

A number of researchers have put forward approaches to the development and use of visualisation systems consisting of a number of components, through which data and interaction commands flow. Systems...

Hermeneutics, Information and (2004)

Representation Matthew Chalmers, Matthew Chalmers

By drawing from semiology, epistemology and philosophical hermeneutics, we discuss the way that computer systems, particularly systems used in collaborative work, represent information, situation and...

Social Navigation and Seamful Design (2004)

Matthew Chalmers, Andreas Dieberger, Kristina Höök, Åsa Rudström

Social navigation exploits social practices to help users navigate and explore system functionality. In a wireless world, people move around, meet others and experience places and situations. Those...

Social Navigation and Seamful Design (2004)

Matthew Chalmers, Andreas Dieberger, Kristina Höök, Åsa Rudström

Networked services have unique possibilities of aiding users to find their way through information space or to decide what to choose or buy, by utilising the presence of a large number of other...

Seamful Interweaving: Heterogeneity in the Theory and Design of Interactive Systems (2004)

Matthew Chalmers, Areti Galani

Design experience and theoretical discussion suggest that a narrow design focus on one tool or medium as primary may clash with the way that everyday activity involves the interweaving and...

Lessons from the Lighthouse: Collaboration in a shared mixed reality system (2003)

Barry Brown, Matthew Chalmers, Areti Galani, Ian MacColl, Cliff Randell, Anthony Steed

CHI is the premier international conference for human-computer interaction. It is a Tier 1 conference that attracts an international community of practitioners, researchers and academics. CHI's...

Lessons from the Lighthouse: Collaboration in a shared mixed reality system (2003)

Barry Brown, Matthew Chalmers, Areti Galani, Ian MacColl, Cliff Randell, Anthony Steed

CHI is the premier international conference for human-computer interaction. It is a Tier 1 conference that attracts an international community of practitioners, researchers and academics. CHI's...

Seamful and seamless design in ubiquitous computing (2003)

Matthew Chalmers, Ian Maccoll

Abstract: In this paper, we question the assumption that seamless integration of computer system components is necessarily a design requirement for ubiquitous computing. We explore Mark Weiser’s...

Fast multidimensional scaling through sampling, springs and interpolation (2003)

Alistair Morrison, Greg Ross, Matthew Chalmers

The term ‘proximity data ’ refers to data sets within which it is possible to assess the similarity of pairs of objects. Multidimensional scaling (MDS) is applied to such data and attempts to map...

Lessons from The Lighthouse: Collaboration in a shared mixed reality system (2003)

Barry Brown, Ian Maccoll, Matthew Chalmers, Areti Galani

Museums attract increasing numbers of online visitors along with their conventional physical visitors. This paper presents a study of a mixed reality system that allows web, virtual reality and...

To be presented in ICHIM 2003, Paris, France, 8-12 September. (2003)

Far Away Is, Areti Galani, Matthew Chalmers

This paper discusses the use of a shared mixed reality system that supports co-visiting of museum exhibitions for both on-site and on-line visitors. We briefly present the prototype system that uses...

Tourism and mobile technology (2003)

Barry Brown, Matthew Chalmers

Abstract. While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the problems...

A Visual Workspace for Constructing Hybrid MDS Algorithms and (2003)

Coordinating Multiple Views, Greg Ross, Matthew Chalmers

Data can be distinguished according to volume, variable types and distribution, and each of these characteristics imposes constraints upon the choice of applicable algorithms for their visualisation....

Shared visiting in EQUATOR City (2002)

Ian MacColl, Dave Millard, Cliff Randell, Anthony Steed, Barry Brown, Steve Benford, ...

CVE is an international conference dedicated to the design, development and use of collaborative virtual environments. The paper has 6 citings at ACMDL ad it describes technical aspects of the...

Shared visiting in EQUATOR city (2002)

MacColl, Ian, Millard, David E, Randell, Cliff, Steed, Anthony, Brown, Barry, Benford, Steve, ...

In this paper we describe an infrastructure and prototype system for sharing of visiting experiences across multiple media. The prototype supports synchronous co-visiting by physical and digital...

Shared visiting in EQUATOR city (2002)

MacColl, Ian, Millard, David E, Randell, Cliff, Steed, Anthony, Brown, Barry, Benford, Steve, ...

In this paper we describe an infrastructure and prototype system for sharing of visiting experiences across multiple media. The prototype supports synchronous co-visiting by physical and digital...

Shared visiting in EQUATOR city (2002)

MacColl, Ian, Millard, David E, Randell, Cliff, Steed, Anthony, Brown, Barry, Benford, Steve, ...

In this paper we describe an infrastructure and prototype system for sharing of visiting experiences across multiple media. The prototype supports synchronous co-visiting by physical and digital...

Blurring the boundaries of the Mackintosh room (2002)

Chalmers, Matthew, Brown, Barry, Benford, Steve, Dalton, R, Dalton, N, Galani, Areti, ...

In this paper we describe a prototype interactive system supporting a shared synchronous experience for physical, World Wide Web and virtual reality visitors to an exhibition devoted to the designer...

Blurring the boundaries of the Mackintosh room (2002)

Chalmers, Matthew, Brown, Barry, Benford, Steve, Dalton, R, Dalton, N, Galani, Areti, ...

In this paper we describe a prototype interactive system supporting a shared synchronous experience for physical, World Wide Web and virtual reality visitors to an exhibition devoted to the designer...

Shared visiting in EQUATOR City (2002)

Ian MacColl, Dave Millard, Cliff Randell, Anthony Steed, Barry Brown, Steve Benford, ...

CVE is an international conference dedicated to the design, development and use of collaborative virtual environments. The paper has 6 citings at ACMDL ad it describes technical aspects of the...

A hybrid layout algorithm for subquadratic multidimensional scaling (2002)

Alistair Morrison, Greg Ross, Matthew Chalmers

Many clustering and layout techniques have been used for structuring and visualising complex data. This paper is inspired by a number of such contemporary techniques and presents a novel hybrid...

Exploring Tourism as a Collaborative Activity (2002)

Barry Brown, Matthew Chalmers, Ian Maccoll

While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the problems they face....

Shared visiting in EQUATOR City (2002)

Ian Maccoll Barry, Barry Brown, Steve Benford, Matthew Chalmers, Nick Dalton, Areti Galani, ...

In this paper we describe a system and infrastructure for sharing of visiting experiences across multiple media. The prototype system supports synchronous visiting by both physical and digital...

Shared Visiting in Equator City (2002)

Ian Maccoll, Barry Brown, Steve Benford, Matthew Chalmers, Nick Dalton, Areti Galani, ...

Abstract. In this paper we describe a system and infrastructure for sharing of visiting experiences across multiple media. The prototype system supports synchronous visiting by both physical and...

Theory and Practice in the City Project (2001)

Matthew Chalmers

The City project focuses on a treatment of the city that deliberately blurs the boundaries between physical and digital media. We are combining mobile computers, hypermedia and virtual environments...

Theory and Practice in the City Project (2001)

Matthew Chalmers

The City project focuses on a treatment of the city that deliberately blurs the boundaries between physical and digital media. We are combining mobile computers, hypermedia and virtual environments...

When Cookies Aren't Enough: Tracking and Enriching Web Activity with Recer (2000)

Matthew Chalmers

We describe recent work on the path model, an extension of recommender systems that focuses on the temporal order of information activity. URLs and words displayed in a web browser, as well as...

Informatics, Architecture and Language (1999)

Matthew Chalmers Dept, Matthew Chalmers

Two complementary schools of thought exist with regard to the basic underlying assumptions and philosophies that guide our research in information navigation and access. As with all of HCI, and...

The order of things: activity-centred information access (1998)

Matthew Chalmers, Kerry Rodden, Dominique Brodbeck

This paper focuses on the representation and access of Web-based information, and how to make such a representation adapt to the activities or interests of individuals within a community of users....

The Order of Things: Activity-Centred Information Access (1998)

Matthew Chalmers, Kerry Rodden, Dominique Brodbeck

This paper focuses on the representation and access of Web-based information, and how to make such a representation adapt to the activities or interests of individuals within a community of users....

The Order of Things: Activity-Centred Information Access (1998)

Matthew Chalmers Kerry, Matthew Chalmers, Kerry Rodden, Dominique Brodbeck

This paper focuses on the representation and access of Web-based information, and how to make such a representation adapt to the activities or interests of individuals within a community of users....

Domesticating bead: Adapting an information visualization system to a financial institution (1997)

Dominique Brodbeck, Matthew Chalmers, Aran Lunzer, Pamela Cotture

The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to improve imageability....

New Uses for Mobile Pervasive Games - Lessons learned for CSCW systems to support collaboration in vast work sites (1997)

Matthew Chalmers, Oskar Juhlin

New pervasive games draw upon the location of players and objects as well as the availability of several mobile players to create an appealing experience in a large game site. The games include...

Domesticating bead: Adapting an information visualization system to a financial institution (1997)

Dominique Brodbeck, Matthew Chalmers, Aran Lunzer, Pamela Cotture

The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to improve imageability....

Domesticating bead: Adapting an information visualization system to a financial institution (1997)

Dominique Brodbeck, Matthew Chalmers, Aran Lunzer, Pamela Cotture

The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to improve imageability....

Adding imageability features to information displays (1996)

Matthew Chalmers, Robert Ingram, Christoph Pfranger

Techniques for improving the imageability of an existing data visualisation are described. The aim is to make the visualisation more easily explored, navigated and remembered. Starting from a...

Adding Imageability Features to. . . (1996)

Matthew Chalmers, Robert Ingram

ristoph Pfranger for his work on the dynamic imageability features but also to Raimond Reichert and Roberto Brega. The helpful suggestions from the anonymous reviewers are gratefully acknowledged,...

Using a Landscape Metaphor to Represent a Corpus of Documents (1993)

Matthew Chalmers

. In information retrieval, sets of documents are stored and categorised in order to allow for search and retrieval. The complexity of the basic information is high, with representations involving...

Using a Landscape Metaphor to Represent a (1993)

Corpus Of Documents, Matthew Chalmers

In information retrieval, sets of documents are stored and categorised in order to allow for search and retrieval. The complexity of the basic information is high, with representations involving...

Bead: Explorations in Information Visualization (1992)

Matthew Chalmers, Paul Chitson

We describe work on the visualization of bibliographic data and, to aid in this task, the application of numerical techniques for multidimensional scaling. Many areas of scientific research involve...

Comparing Information Access Approaches

Matthew Chalmers

Information retrieval, workflow, collaborative filtering and the path model can be considered as members of the family of approaches to information access. Although details of nomenclature and...