Nathan Bos

Students ' Searching and Evaluating with the Artemis Interface to a Digital Library (2008)

Nathan Bos, Karen Drabenstott, Joseph Krajcik, Elliot Soloway, Melanie Talley, Steven Woolridge, ...

Abstract: This paper describes the design and evaluation of the Artemis interface to the University of Michigan Digital Library, which was built to assist students in searching on-line collections....

ABSTRACT (2008)

Ning Nan, Yongsuk Kim, Judith S. Olson, Nathan Bos, Arik Cheshin

This study employed an experimental simulation to examine how well individuals and an entire distributed team could perform tasks when some members changed locations. Meanwhile, on a theoretical...

Link analysis for collaborative knowledge building (2008)

Harris Wu, Michael D. Gordon, Kurt Demaagd, Nathan Bos

We present an ongoing research project utilizing navigation and hyperlink data to aid collaborative knowledge building. We allow collaborators to personally organize documents and other research...

Effects of four Computer-Mediated Communications Channels on Trust Development (2002)

Nathan Bos, Judy Olson, Darren Gergle, Gary Olson, Zach Wright

When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game in four different...

Giving Back to the Web: Social Filtering of World Wide Web Resources in High School Science (2001)

Bos, Nathan

Can high school students become contributors as well as users on the World Wide Web? This research explores a new Web-based curriculum idea, that of having students write and publish critical...

What do game designers know about scaffolding? Borrowing SimCity design principles for education. Technical report written for the PlaySpace working group. Center for Innovative Learning Technologies. Retrieved January 02, 2004 from playspace.concord.org/ (2001)

Nathan Bos

What do game designers know about sustaining learner engagement? This paper analyzed the popular simulation game SimCity with the goal of identifying design principles that would be useful for...

High School Students' Critical Evaluation of Scientific Resources on the World Wide Web (2000)

Bos, Nathan

This research explores a new web-based curriculum idea, that of having students write and publish critical web “reviews” of scientific resources as a means of both practicing critical evaluation...