Peter Wright

Publication List Details

Period

1956 - 2009

Number

124

Co-Authors

A Boy and His Dog (review) (2009)

Peter Wright

Science Fiction Film and Television - Volume 1, Issue 2, Spring 2008

INTERDISCIPLINARY CRITICISM: ANALYSING THE EXPERIENCE OF RIOT! A LOCATION SENSITIVE DIGITAL NARRATIVE. (2008)

Mark Blythe, Josephine Reid, Peter Wright, Erik Geelhoed

This paper reports the findings from quantitative and qualitative studies of Riot! a location sensitive interactive play for voices. The paper begins by introducing Riot!. it then explores the...

Micromechanisms of damage in 0° splits in a [90/0]s composite material using synchrotron radiation computed tomography (2008)

Moffatt, Andrew J., Wright, Peter, Buffière, Jean-Yves, Sinclair, Ian, Spearing, Simon Mark

In situ synchrotron radiation computed tomography has been used to investigate 0 degrees ply splits in a [90/0](s) carbon fibre-epoxy laminate. This technique allows for direct three-dimensional...

Ultra high resolution computed tomography of damage in notched carbon fiber-epoxy composites (2008)

Wright, Peter, Fu, X., Sinclair, I., Spearing, S.M.

This article presents the first use of synchrotron radiation computed tomography (SRCT) to achieve sub-micron resolution of damage in aerospace grade carbon fiber–epoxy composites. The structure...

Technology Scruples: Why Intimidation will not Save the Recording Industry and how Enchantment Might. (2008)

Mark Blythe, Peter Wright

While the recording industry continues to lobby for increasingly draconian laws to protect their interests, users of digital technology continue to share files and copy protected music. This paper...

Web: liihs.irit.fr/palanque (2008)

Prof Chris Johnson, Peter Wright, Floor Koornneef

Recent years have seen an increasing use of sophisticated interaction techniques in the field of command and control systems. The use of such techniques has been required in order to increase the...

Digital jewellery and family relationships (2008)

Jayne Wallace, Dan Jackson, Cas Ladha, Patrick Olivier, Andrew Monk, Mark Blythe, ...

Ubiquitous computing technologies are defining an emerging cultural fabric that is becoming interwoven into everyday life and giving form to ‘digital culture’, through which human meaning and...

1 –Day Workshop proposal: Space, Place and Experience in Human-Computer Interaction (2008)

Peter Wright, John Mccarthy, Mark Blythe, Richard Coyne, Kirsten Boehner

The Internet, ubiquitous, mobile, pervasive and wireless computing have led to a vision of a technological future that can be characterised as anytime, anywhere computing. As Coyne and others have...

Pastiche scenarios: Fiction as a resource for user centered design. Interacting with (2008)

Mark Blythe, Peter Wright

Pastiche scenarios draw on fiction as a resource to explore the interior ““feltlife”” aspects of user experience and the complex social and cultural issues raised by technological...

Time, Place and Technology in Museums: A Dialogical Approach to the Experience (2008)

John Mccarthy, Peter Wright

In this paper we argue that design in museums should be informed by an understanding of people’s experience. We suggest that experience is best understood in terms of the dialogical relations...

APD-A Tool for Identifying Behavioural Patterns Automatically from Clickstream Data (2008)

I-hsien Ting, Lillian Clark, Chris Kimble, Daniel Kudenko, Peter Wright

Abstract. Clickstream can be a rich source of data for analysing user behaviour, but the volume of these logs makes it difficult to identify and categorise behavioural patterns. In this paper, we...

University of York, (2008)

Peter Wright, Bob Fields, Michael Harrison

In this paper we show how an understanding of a dynamic system from the point of view of the tasks that it supports and an understanding of human error can guide a process of deriving human error...

Applying Formal Methods for Human Error Tolerant Design (2008)

Bob Fields, Peter Wright, Michael Harrison

Abstract. This paper describes recent work concerned with the speci cation of requirements on interactive systems and the de nition of user-level properties of such systems. A formal notation for...

CHAPTER 34 KNOWLEDGE MANAGEMENT: ARE WE MISSING SOMETHING? * (2008)

Paul Hildreth, Peter Wright, Chris Kimble

As commercial organisations face up to modern pressures to downsize and outsource they have lost knowledge as people leave and take with them what they know. This knowledge is increasingly being...

BAe Dependable Computing Systems Centre and (2008)

Bob Fields, Peter Wright, Michael Harrison, Human Computer, Interaction Group

An aspect of usability that has often been downplayed in previous HCI modelling research involves time. Time dependencies and temporal constraints are an important aspect of action, and failure to...

15 Modelling Interactive Systems and Providing Task Relevant Information (2008)

Bob Fields, Michael Harrison, Peter Wright

This paper presents an approach to the specification of interactive systems which supports reasoning about properties that emerge from the interaction between a system and a user. In particular,...

CHAPTER 34 KNOWLEDGE MANAGEMENT: ARE WE MISSING SOMETHING? * (2007)

Paul Hildreth, Peter Wright, Chris Kimble

As commercial organisations face up to modern pressures to downsize and outsource they have lost knowledge as people leave and take with them what they know. This knowledge is increasingly being...

Problems with Listening to Algebra: Some Design Issues (2007)

Robert Stevens Peter, Peter Wright, Alistair Edwards

This paper describes an experiment that investigated the problems of reading algebra notation by listening. The main theme is the use of external memory in the reading process and the difficulties...

Graphically Representing Causal Sequences in Accident Scenarios: Just Some of the Issues (2007)

Julia Hill Peter, Peter Wright

This paper aims to explore the analytical issues surrounding the graphical representation of causation in accident scenarios. Two types of graphical renderings, Petri Nets and Why-Because Graphs, are...

Function allocation: A perspective from studies of work practice (2007)

Peter Wright, Andy Dearden, Bob Fields, Yo Dd

Function allocation is a central component of systems engineering and its main aim is to provide a rational means of determining which system-level functions should be carried out by humans and which...

Integrating Task-Based Error Analysis with System Specification (2007)

Bob Fields, Michael Harrison, Peter Wright

The growing use of computer-based systems in many sectors, particularly those where safety is an issue, combined with the increased complexity of human interaction with such systems, has meant that...

Function allocation: A perspective from studies of work practice (2007)

Peter Wright, Andy Dearden, Bob Fields, Michael Harrison

The aim of this paper is to explore function allocation from the perspective of studies of work practices and of the relationships between work and technology. In recent years we have conducted a...

Problems with Listening to Algebra: Some Design Issues (2007)

Robert Stevens, Peter Wright, Alistair Edwards

The work reported here was part of research into the design of the Mathtalk program. This allows visually disabled people to read algebra notation using synthetic speech and non-speech audio [7]....

Table of Contents (2007)

Steven Pocock, Bob Fields, Michael Harrison, Peter Wright

THEA is a technique designed to help anticipate human-computer interaction failures. It has been developed within the Dependable Computing Systems Centre (DCSC) at York for use by systems engineers....

THEA: Human Error Analysis for Design Evaluation (2007)

Bob Fields, Michael Harrison, Peter Wright

This report uses examples from two flight deck based case studies to illustrate how to use the THEA technique for carrying out a human error analysis during early design. The aim is that this...

There have been many technological advances in the (2007)

Peter Wright

Practice & prescription of work on the flight deck The prescription and practice of work on the flight deck Technological change has led to the proceduralisation of flight deck work. Yet...

Abstract A Shared Framework of Virtual Reality (2007)

Timothy Marsh, Peter Wright, Shamus Smith, David Duke

The problem in trying to pin down or provide a universally acceptable definition of virtual reality is that it is still evolving. Virtual reality comes in many guises for which there is no dominant...

Abstract Modelling Interaction in Virtual Environments (2007)

Shamus Smith, David Duke, Tim Marsh, Michael Harrison, Peter Wright

This paper presents some early research from the INQUISITIVE project on abstracting models of interaction in virtual environments away from technological constraints with an aim to providing general...

Maintaining the Illusion of Interacting Within 3D Virtual Space (2007)

Tim Marsh, Peter Wright

It is widely thought to more or less a degree, that a sense of presence may be induced in users of new and emerging media technologies, such as, the Internet, digital television and cinema...

Abstract Drowning in Immersion (2007)

Shamus Smith, Tim Marsh, David Duke, Peter Wright

It is commonly believed, but not proven, that virtual reality attains its power by captivating the user's attention to induce a sense of immersion [1] and presence [2]. This is what sets virtual...

Time, Tasks and Errors (2007)

Bob Fields, Peter Wright, Michael Harrison, Human Computer, Interaction Group

this paper is to investigate time in task performance by applying a particular modelling notation, and to discuss some general points about the requirements for such languages. In order to illustrate...

Self Managing Middleware for Dynamic Grids (2007)

Sachin Wasnik, Terence Harmer, Paul Donachy, Andrew Carson, Peter Wright, John Hawkins, ...

Abstract. As grid infrastructures become more dynamic in order to cope with the uncertainty of demand, they are becoming extremely difficult to manage. At the Belfast e-Science Centre, we are...

Visual Education: repositioning visual arts and design: educating for expression and participation in an increasingly visually-mediated world (2007)

Dinham, Judith, Grushka, Kath, MacCallum, Judith, Pascoe, Robin, Wright, Peter, Brown, Neil C. M.

Visual Education is emerging as a field of education driven by changing practice, contemporary society and technology. It recognises that today’s students have an increasing need to be visually...

Proving or improving visual education: implications for teacher education (2007)

Dinham, Judith, Wright, Peter, Pascoe, Robin, Maccallum, Judy, Grushka, Kath

As digital technology and globalisation not only reshape the way we work but also how we conceive, think, experience and act, Visual Education emerges as a field of education that conceptually and...

Visual Education: repositioning visual arts and design: educating for expression and participation in an increasingly visually-mediated world (2007)

Dinham, Judith, Grushka, Kath, MacCallum, Judith, Pascoe, Robin, Wright, Peter, Brown, Neil C. M.

Visual Education is emerging as a field of education driven by changing practice, contemporary society and technology. It recognises that today’s students have an increasing need to be visually...

Proving or improving visual education: implications for teacher education (2007)

Dinham, Judith, Wright, Peter, Pascoe, Robin, Maccallum, Judy, Grushka, Kath

As digital technology and globalisation not only reshape the way we work but also how we conceive, think, experience and act, Visual Education emerges as a field of education that conceptually and...

Bridget Jones’ iPod: Relating Macro and Micro theories of user experience through pastiche scenarios (2005)

Mark Blythe, Peter Wright

This paper draws on macro and micro theories of user experience in order to focus on the use of Apple’s iPod. It begins by outlining macro theories from Cultural Studies on the process of product...

A review of common approaches to understanding consumer behaviour (2005)

Lillian Clark, Peter Wright

One of the main changes in modern consumer behaviour has been the transition from a passive to an active and informed consumer, and one of the key tools of this so-called “postmodern ” online...

Analysis of the spatial distributions of mature cod (gadus morhua) and haddock (melanogrammus aeglefinus) abundance in the North Sea (1980-1999) using generalised additive models (2004)

Hedger, Richard, McKenzie, Eddie, Heath, Mike, Wright, Peter, Scott, Beth, Gallego, Alejandro, ...

Patterns of mature cod and haddock abundance in the North Sea were estimated from International Council for the Exploration of the Seas (ICES) International Bottom Trawl Survey (IBTS) data acquired...

Analysis of the spatial distributions of mature cod (gadus morhua) and haddock (melanogrammus aeglefinus) abundance in the North Sea (1980-1999) using generalised additive models (2004)

Hedger, Richard, McKenzie, Eddie, Heath, Mike, Wright, Peter, Scott, Beth, Gallego, Alejandro, ...

Patterns of mature cod and haddock abundance in the North Sea were estimated from International Council for the Exploration of the Seas (ICES) International Bottom Trawl Survey (IBTS) data acquired...

Gathering Requirements for Inclusive Design (2003)

Mark Blythe, Gordon Baxter, Peter Wright, Keith Cheverst, Karen Clarke, Guy Dewsbury, ...

This paper reports on two qualitative methods- 'technology biographies ' and 'cultural probes '- as methods to facilitate research in interdisciplinary research in domestic...

Will Voluntary and Educational Programs Meet Environmental Objectives? Evidence from a Survey of New York Dairy Farms (2001)

Poe, Gregory L., Bills, Nelson L., Bellows, B. C., Crosscombe, Patricia, Koelsch, Richard K., Kreher, Michael J., ...

This paper presents the results from a survey of New York dairy farms that links manure management practices and farmer willingness to participate in voluntary environmental programs, focusing on...

Communities of Practice: Going Virtual (2001)

Chris Kimble, Paul Hildreth, Peter Wright

With the current trends towards downsizing, outsourcing and globalisation, modern organisations are reducing the numbers of people they employ. When people leave organisational knowledge is also...

Thea: A technique for human error assessment early in design (2001)

Steven Pocock, Michael Harrison, Peter Wright, Paul Johnson

Abstract: THEA is a technique designed for use by interactive system designers and engineers to help anticipate interaction failures. These may become problematic once designs become operational. The...

Evaluation for the Design of Experience in Virtual Environments: (2001)

Modelling Breakdown Of, Tim Marsh, Peter Wright, Shamus Smith

New and emerging media technologies have the potential to induce a variety of experiences in users. In this paper, it is argued that the inducement of experience presupposes that users are absorbed...

Communities of Practice in the distributed international environment (2000)

Paul Hildreth, Chris Kimble, Peter Wright

Modern commercial organisations are facing pressures which have caused them to lose personnel. When they lose people, they also lose their knowledge. Organisations also have to cope with the...

Analysing Human-Computer Interaction as Distributed Cognition: The Resources Model (2000)

Peter Wright, Bob Fields, Michael Harrison

In this paper, we present a new approach to interaction modelling based on the concept of information resource. The approach is inspired by recent distributed cognition (DC) literature but develops a...

Communities of Practice: Going Virtual (2000)

Chris Kimble, Paul Hildreth, Peter Wright

With the current trends towards downsizing, outsourcing and globalisation, modern organisations are reducing the numbers of people they employ. In addition, organisations now have to cope with the...

Using cinematography conventions to inform guidelines for the design and evaulation of virtual off-screen space (2000)

Tim Marsh, Peter Wright

Many usability problems are associated with navigation and exploration of virtual space. In an attempt to find methods that support navigation within virtual space, this paper describes an...

Co-operative Evaluation of a Desktop Virtual Reality System, Workshop on User Centered Design and Implementation of Virtual Environments (1999)

Tim Marsh, Peter Wright

A summative usability evaluation of a desktop virtual reality (VR) system was developed and a preliminary study then conducted. The purpose of the study was twofold. Firstly, to test whether the...

Using the Resources Model in virtual environment design (1999)

Shamus Smith, David Duke, Peter Wright

Traditionally, the development of virtual environments (VEs) has been limited to particular technologies and the associated constraints on environment definition and interaction. However, with...

Using the Resources Model in virtual environment design (1999)

Shamus Smith, David Duke, Peter Wright

Position Paper for the Workshop on User Centered Design and

Co-operative Evaluation of a Desktop Virtual Reality System (1999)

Tim Marsh, Peter Wright

A summative usability evaluation of a desktop virtual reality (VR) system was developed and a preliminary study then conducted. The purpose of the study was twofold. Firstly, to test whether the...

Computer mediated communications and international communities of practice (1998)

Paul M Hildreth, Chris Kimble, Peter Wright

Within the Knowledge Management context there is growing interest in computer support for group knowledge sharing and the role that Communities of Practice play in this. Communities of Practice are...

Allocation of Function: Scenarios, Context and the Economics of Effort (1998)

Andy Dearden Michael, Michael Harrison, Peter Wright, Ls Bh

In this paper, we describe an approach to allocation of function that makes use of scenarios as its basic unit of analysis. Our use of scenarios is driven by a desire to ensure that allocation...

Drowning in Immersion (1998)

Shamus Smith, Tim Marsh, David Duke, Peter Wright

It is commonly believed, but not proven, that virtual reality attains its power by captivating the user's attention to induce a sense of immersion [1] and presence [2]. This is what sets virtual...

Modelling Interaction in Virtual Environments (1998)

Shamus Smith, David Duke, Tim Marsh, Michael Harrison, Peter Wright

This paper presents some early research from the INQUISITIVE project on abstracting models of interaction in virtual environments away from technological constraints with an aim to providing general...

A Shared Framework of Virtual Reality (1998)

Tim Marsh, Peter Wright, Shamus Smith, David Duke

The problem in trying to pin down or provide a universally acceptable definition of virtual reality is that it is still evolving. Virtual reality comes in many guises for which there is no dominant...

Modelling Human-Computer Interaction As Distributed Cognition (1998)

Peter Wright, Bob Fields, Michael Harrison

In this article we wish to describe an approach to modelling human-computer interaction (HCI) based on recent theoretical developments in cognitive science, namely distributed cognition research...

Allocation of Function: Scenarios, Context and the Economics of Effort (1998)

Andy Dearden, Michael Harrison, Peter Wright, Yo Dd

In this paper, we describe an approach to allocation of function that makes use of scenarios as its basic unit of analysis. Our use of scenarios is driven by a desire to ensure that allocation...

Computer mediated communications and international communities of practice (1998)

Paul M Hildreth, Chris Kimble, Peter Wright

Within the Knowledge Management context there is growing interest in computer support for group knowledge sharing and the role that Communities of Practice play in this. Communities of Practice are...

Objectives, Strategies and Resources as Design Drivers (1997)

Bob Fields, Peter Wright, Michael Harrison

This paper builds on an existing model of human-computer interaction that focuses on the information structures employed as distributed information resources by users in deciding how to act. Such...

THEA: Human Error Analysis for Requirements Definition (1997)

Bob Fields, Michael Harrison, Peter Wright

THEA is a technique developed to help designers in interactive systems (originally in the aviation domain, but hopefully applicable in other contexts) to anticipate interaction failures or...

Objectives, Strategies and Resources as Design Drivers (1997)

Bob Fields Peter, Peter Wright, Michael Harrison

This paper builds on an existing model of human-computer interaction that focuses on the information structures employed as distributed information resources by users in deciding how to act. Such...

Designing human-system interaction using the resource model (1996)

Bob Fields, Peter Wright, Michael Harrison

Some of the most influential research in HCI modelling has been based on “cyclic ” interaction where processes of goal formation, planning, execution and so on are performed sequentially. This...

Designing Human-System Interaction Using The Resource Model (1996)

Bob Fields, Peter Wright, Michael Harrison

Some of the most influential research in HCI modelling has been based on "cyclic" interaction where processes of goal formation, planning, execution and so on are performed sequentially....

Strategy and Prosody in Listening to Algebra (1995)

Robert Stevens Peter, Peter Wright, Alistair Edwards

The work reported here was part of research into the design of the Mathtalk program. This allows visually disabled people to read algebra notation using synthetic speech and non-speech audio [7]....

A Requirements Space For Group-Work Systems (1995)

John Mccarthy Peter, Peter Wright, Michael Harrison, Key Words

Design and evaluation of systems is facilitated by a comprehensive understanding of requirements. The space within which requirements for group-work systems are considered is often limited to...

A Requirements Space For Group-Work Systems (1995)

John Mccarthy Peter, Peter Wright, Michael Harrison, Key Words

Design and evaluation of systems is facilitated by a comprehensive understanding of requirements. The space within which requirements for group-work systems are considered is often limited to...

Modelling Interactive Systems and Providing Task Relevant Information (1995)

Bob Fields, Michael Harrison, Peter Wright

This paper presents an approach to the specification of interactive systems which supports reasoning about properties that emerge from the interaction between a system and a user. In particular,...

Reasoning About Communication Requirements With a Spreadsheet (1995)

Bob Fields, Peter Wright, Michael Harrison

This paper describes a procedure for carrying out Communication Link Analysis – a technique for use during the design of control room-type facilities such as would be found in power stations

Deriving Human-Error Tolerance Requirements from Tasks (1994)

Peter Wright, Bob Fields, Michael Harrison

In this paper we show how an understanding of a dynamic system from the point of view of the tasks that it supports and an understanding of human error can guide a process of deriving human error...

Applying Formal Methods for Human Error Tolerant Design (1994)

Bob Fields, Peter Wright, Michael Harrison

. This paper describes recent work concerned with the specification of requirements on interactive systems and the definition of user-level properties of such systems. A formal notation for...

Deriving Human-Error Tolerance Requirements from Tasks (1994)

Peter Wright, Bob Fields, Michael Harrison

In this paper we show how an understanding of a dynamic system from the point of view of the tasks that it supports and an understanding of human error can guide a process of deriving human error...

Using Constraints and Reference in Task-oriented Dialogue (1990)

WRIGHT, PETER

This paper presents an analysis of linguistic data that stems from a task-oriented dialogue. We demonstrate that certain referring expressions used in this setting are potentially ambiguous and...

Version: Draft (1988)

Author(s) Bob Fields, Peter Wright, Mefisto Partners

Title: Error tolerance in collaborative systems Id Number: WP 1-8 The purpose of this note is to explore some of the error tolerance properties of complex safety critical environments, and in...

Cacciatore di spie (1988)

Wright, Peter

Cacciatore di spie, Peter Wrigth, In collaborazione di Paul Greengrass. . - Milano. NALUAF000464, Rizzoli. NAEDAF004331, 1988.

La metereologia (1986)

Wright, Peter

La metereologia, Peter Wrigth. . - Milano. NALUAF000464, Ed.Paoline. NAEDAF001554, 1986.

Off Their Trolley Understanding Online Grocery Shopping Behaviour (1970)

Lillian Clark, Peter Wright

The artefact or object-based models commonly used in interaction design for describing users are inadequate for understanding the complexity and variability of online consumer behaviour, while...

Persuasion Knowledge: Lay People's and Researchers' Beliefs about the Psychology of Advertising.

Friestad, Marian, Wright, Peter

What do lay people believe about the psychology of advertising and persuasion? How similar are the beliefs of lay people to those of consumer researchers? In this study we explore the content of...

The Persuasion Knowledge Model: How People Cope with Persuasion Attempts.

Friestad, Marian, Wright, Peter

In theories and studies of persuasion, people's personal knowledge about persuasion agents' goals and tactics, and about how to skillfully cope with these, has been ignored. We present a model of how...

Money Talks: Perceived Advertising Expense and Expected Product Quality.

Kirmani, Amna, Wright, Peter

Does the perceived expense of a new product's advertising campaign influence expectations about the product's quality? This article conceptualizes the process by which perceived advertising expense...

Parallel Earcons: Reducing the Length of Audio Messages

Stephen A. Brewster, PETER WRIGHT

This paper describes a method of presenting structured audio messages, earcons , in parallel so that they take less time to play and can better keep pace with interactions in a human-computer...

Structural Adjustment, Turnover and Career Mobility

Spiros Bougheas, Carl Davidson, Richard Upward, Peter Wright

We develop a dynamic, stochastic multi-sectoral, equilibrium model that allows for worker turnover, job turnover and career mobility. This serves to bridge the reallocation and job career...