Applying fractal and chaos theory to animation in the Chinese literati tradition (2009)
Huang, Qing., Balsys, Ronald J.
This paper describes and tests the hypothesis that that which ancient Chinese philosophy searched for, the Tao, is the same principle as that found in modern Chaos and Fractal Theories. an elucidaton...
Real-time antialiasing of edges and contours of point rendered implicit surfaces (2008)
Harbinson, Dirk., Balsys, Ronald J.
We present various algorithms for antialiasing silhouette edges of manifold and non-manifold implicit surfaces. The algorithms are: object space, edge blur, super-sampling, adaptive pixel-tracing,...
Point based rendering of non manifold surfaces (2008)
Balsys, Ronald J., Jones, H. (Huw)
We are concerned with producing high quality images of parametric and implicit surfaces, in particular those with non-manifold features. We present a point based technique for rendering implicit...
Point based rendering of non manifold surfaces (2008)
Balsys, Ronald J., Jones, H. (Huw)
We are concerned with producing high quality images of parametric and implicit surfaces, in particular those with non-manifold features. We present a point based technique for rendering implicit...
Real-time antialiasing of edges and contours of point rendered implicit surfaces (2008)
Harbinson, Dirk., Balsys, Ronald J.
We present various algorithms for antialiasing silhouette edges of manifold and non-manifold implicit surfaces. The algorithms are: object space, edge blur, super-sampling, adaptive pixel-tracing,...
Point rendering of non-manifold surfaces with features (2007)
Harbinson, Dirk., Balsys, Ronald J.
We are concerned with producing high quality images of implicit surfaces, in particular those with non-manifold features. In this work we present a point based technique that improves the rendering...
Point based rendering of implicit 4-dimensional surfaces (2007)
We present a point based rendering algorithm that uses hyper-cubes to perform spatial subdivision in a 4D volume. A 4D function interval exclusion test is used to speed up the rendering of 4D...
Point based rendering of implicit 4-dimensional surfaces (2007)
Balsys, Ronald J., Suffern, Kevin G.
We present a point based rendering algorithm that uses hyper-cubes to perform spatial subdivision in a 4D volume. A 4D function interval exclusion test is used to speed up the rendering of 4D...
Point rendering of non-manifold surfaces with features (2007)
Harbinson, Dirk., Balsys, Ronald J., Suffern, Kevin G.
We are concerned with producing high quality images of implicit surfaces, in particular those with non-manifold features. In this work we present a point based technique that improves the rendering...
Artificial neural network techniques for analysis of ion backscattering spectra (2005)
Li, Michael M., Fan, Xiaolong., Verma, Brijesh., Balsys, Ronald J.
Ion backscattering spectrometry is an analysis technology that is dedicated to the compositional analysis of samples with the thickness of μm level. The problem of spectral data analysis, which is...
Adaptive polygonisation of non-manifold implicit surfaces (2005)
Balsys, Ronald J., Suffern, Kevin G.
We discuss the polygonisation and rendering of non-manifold implicit surfaces using adaptive octree subdivision and interval arithmetic for surface exclusion in octree nodes. We present a new...
Adaptive polygonisation of non-manifold implicit surfaces (2005)
Balsys, Ronald J., Suffern, Kevin G.
We discuss the polygonisation and rendering of non-manifold implicit surgaces using adaptive octree subdivison and interval arithmetic for surface exclusion in octree nodes. We present a new...
Point based rendering of non-manifold surfaces with contours (2004)
Balsys, Ronald J., Suffern, Kevin G.
We present point based rendering techniques that render various types of contours as constant width slabs on surfaces. The techniques requires evaluations of the surface functions and gradients to...
Rendering the intersections of implicit surfaces (2003)
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algorithms use octree-based recursive space subdivision techniques, within a viewing cube specified by...
Peer services networks - distributed P2P middleware (2003)
Harwood, Aaron., Balsys, Ronald J.
Massively distributed peer-to-peer (P2P) computing systems offer unprecedented levels of computing power. However there is no widely used peer interface and as a result many P2P systems have been...
Ray tracing surfaces with contours (2003)
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of scalar fields. One algorithm renders the contours as bands of constant finite width, while the other...
Point based rendering of non manifold surfaces (2003)
Jones, H. (Huw), Balsys, Ronald J.
We present a point based rendering technique that uses iterated function systems to render arbitrary parametric and implicit surfaces with singularities and non manifold features, to the pixel...
Rendering the intersections of implicit surfaces (2003)
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algorithms use octree-based recursive space subdivision techniques, within a viewing cube specified by...
Peer services networks - distributed P2P middleware (2003)
Harwood, Aaron., Balsys, Ronald J.
Massively distributed peer-to-peer (P2P) computing systems offer unprecedented levels of computing power. However there is no widely used peer interface and as a result many P2P systems have been...
Point based rendering of non manifold surfaces (2003)
Jones, H. (Huw), Balsys, Ronald J.
We present a point based rendering technique that uses iterated function systems to render arbitrary parametric and implicit surfaces with singularities and non manifold features, to the pixel...
Ray tracing surfaces with contours (2003)
We present two algorithms for ray tracing surfaces with contour lines that are level surfaces of scalar fields. One algorithm renders the contours as bands of constant finite width, while the other...