Scott R. Klemmer

Publication List Details

Period

2000 - 2009

Number

52

Co-Authors

University of Maryland, (2009)

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, François Guimbretière, Brian Lee, Boyko Kakaradov, ...

Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and distill. To manage this...

1 Teaching embodied interaction design practice (2009)

Scott R. Klemmer, Bill Verplank, Wendy Ju

Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial...

Interaction Design for Active Bodies: Two Themes (2009)

Scott R. Klemmer, Björn Hartmann

Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. Reality-based interfaces promise to better leverage the...

H.5.2 [Information Interfaces and Presentation]: User Interfaces — input devices and strategies, interaction styles. (2008)

Wendy Ju, Brian A Lee, Scott R Klemmer

An important challenge in designing ubiquitous computing experiences is negotiating the transition between explicit and implicit interaction, such as how and when to provide users with notifications....

Designing Tangible Interfaces for Richer Media Experiences (2008)

Scott R. Klemmer

Tangible user interfaces (tuis) augment the physical world by integrating digital information with everyday physical objects. Developing tangible interfaces is problematic because programmers are...

d.tools: Integrated Prototyping for Physical Interaction Design (2008)

Björn Hartmann, Scott R. Klemmer, Michael Bernstein

Designers tasked with imagining future information appliances currently employ separate tools for rapidly prototyping the form (the atoms) and the interaction model (the bits) because integrated...

Nectar: Support for Semi-Structured (2008)

Dhyanesh Narayanan, Ron B. Yeh, Scott R. Klemmer

On-Field Data Collection This paper presents Nectar, an infrastructure to support field workers for effective collection of semi-structured data. The utility of Nectar is described in the specific...

c ○ 2002 Kluwer Academic Publishers. Manufactured in The Netherlands. Embarking on Spoken-Language NL Interface Design (2008)

Anoop K. Sinha, Scott R. Klemmer, A. Landay

Abstract. Natural language (NL) user interfaces are growing in popularity. Unfortunately, the complexity of NL interaction makes these interfaces difficult to design. For NL interfaces to become...

Interaction Design for Active Bodies: Two Themes (2008)

Scott R. Klemmer, Björn Hartmann

Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. Reality-based interfaces promise to better leverage the...

Toolkit support for vision-based tangible interfaces (2008)

Scott R. Klemmer, James A. L

Abstract. Studies of office workers, web designers, and oral historians have found that even in the digital age (and sometimes because of it), we are using paper more and more. The paperless office...

Diamond’s Edge: From Notebook to Table and Back Again (2008)

Michael Bernstein, Avi Robinson-mosher, Ron B. Yeh, Scott R. Klemmer

We discuss the interaction benefits derived from combining the collaborative nature of touch-sensitive tabletop interfaces with the paper affordances and personal space of digital pen and paper. The...

Programming by a Sample: Rapidly Creating Web Applications with d.mix (2008)

Björn Hartmann, Leslie Wu, Kevin Collins, Scott R. Klemmer

Source-code examples of APIs enable developers to quickly gain a gestalt understanding of a library’s functionality, and they support organically creating applications by incrementally modifying a...

Interactive Gigapixel Prints: Large, Paper-Based Interfaces for Visual Context and Collaboration (2008)

Ron B. Yeh, Joel Br, Jonas Boli, Scott R. Klemmer

For centuries, large paper information graphics such as maps have been important cognitive artifacts in navigation, architecture, engineering, and scientific work. Paper-based practices leverage the...

Pair Programming: When and Why it Works (2008)

Jan Chong, Robert Plummer, Larry Leifer, Scott R. Klemmer, Ozgur Eris, George Toye

Pair programming is a software development technique where two programmers work together at a single PC. Over the past few years, pair programming has emerged as a promising method for creating...

Patterns of Collaboration in Design Courses: Team dynamics affect technology appropriation, artifact creation, and course performance (2008)

Heidy Maldonado, Brian Lee, Scott R. Klemmer, Roy D. Pea

Abstract: In a collaborative task, group dynamics have been shown to affect students’ grades, motivation to pursue a topic or subject, documentation of the experience, learning, enjoyment of a...

The Future of User Interface Design Tools (2008)

Dan R. Olsen, Scott R. Klemmer

This workshop aims to gather researchers in the field of user interface design tools to identify important themes for the next decade of research. These tools aid in the design and development of...

2 (2008)

Mike Brzozowski, Kendra Carattini, Scott R. Klemmer, Patrick Mihelich, Jiang Hu, Andrew Y. Ng

As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challenges facing groupware...

Bridging the Gap: Fluidly Connecting Paper Notecards with Digital Representations for Story/Task-Based Planning (2008)

Tom Hurlbutt, Scott R. Klemmer

Programmers use both paper and digital artifacts to aid in the process of software planning. This paper presents a prototype of a system that uses digital pen technology to integrate paper notecards...

Programming by a Sample: Rapidly Prototyping Web Applications with d.mix (2008)

Björn Hartmann, Leslie Wu, Kevin Collins, Scott R. Klemmer

As an increasing number of web sites provide APIs, significant latent value for supporting developers ’ use of these APIs lies in the site-service correspondence: the site and its API offer...

Iterative Design of a Paper + Digital Toolkit: Supporting Designing, Developing, and Debugging (2008)

Ron B. Yeh, Scott R. Klemmer, Andreas Paepcke, Marcello Bastéa-forte, Joel Br, Jonas Boli

With advances in digital pens, there has been recent interest in supporting augmented paper in both research and commercial applications. This paper introduces the iterative design of a toolkit for...

Classroom Studies of Augmented Notebook Usage Informing the Design of Sharing Mechanisms (2008)

Brian Lee, Heidy Maldonado, Isabelle Kim, Paz Hilfinger-pardo, Scott R. Klemmer

Designers today use a variety of artifacts — both physical and digital — in the course of documenting their work. Physical and digital media have significantly different affordances and...

Designing for Limited Attention (2008)

Joel Brandt, Noah Weiss, Scott R. Klemmer

Figure 1. Three interactions designed for limited attention: a) jotting a reminder on a sticky note to reduce memory load, b) accessing information on a printed route map while driving, and c)...

2 (2008)

Mike Brzozowski, Kendra Carattini, Scott R. Klemmer, Patrick Mihelich, Jiang Hu, Andrew Y. Ng

As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challenges facing groupware...

Adaptive Interfaces for Declarative Presentation of Heterogeneous Content (2008)

Brian Lee, Scott R. Klemmer, Ronen Brafman

Visibility of work practice is important because it enables peripheral participation of and facilitates coordination between colleagues. Moving activities from the physical world onto the digital...

Adaptive Interfaces for Supporting Design by Example (2008)

Brian Lee, Scott R. Klemmer, Savil Srivastava

Analogy plays an important cognitive role in reasoning and problem solving. One illustration of analogical cognition can be found in design practice, where viewing examples is an established...

Hacking, Mashing, Gluing: A Study of Opportunistic Design and Development (2008)

Björn Hartmann, Scott Doorley, Scott R. Klemmer

This paper is about opportunistic practices in interactive system design: about copying and pasting source code from public online forums into one’s own scripts; about taking apart consumer...

SUEDE: Iterative, Informal Prototyping for Speech Interfaces (2007)

Anoop K. Sinha, Scott R. Klemmer, Jack Chen, James A. L, Cindy Chen

SUEDE is a speech interface prototyping tool that enables rapid, iterative creation of prompt-response speech interfaces. It explicitly supports iterative design, allowing a designer to quickly...

Supporting Children’s Collaboration Across Handheld Computers (2007)

Regan L. M, Kori M. Inkpen, Mark Bilezikjian, Scott R. Klemmer, James A. Landay

This paper describes the use of multiple interconnected handheld devices to support children’s collocated collaboration. Handhelds are a relatively inexpensive, highly mobile platform, making them...

txt 4 l8r: Lowering the Burden for Diary Studies Under Mobile Conditions (2007)

Joel Brandt, Noah Weiss, Scott R. Klemmer

We present and evaluate a new technique for performing diary studies under mobile or active conditions. Diary studies play an important role as a means for ecologically valid participant data...

Authoring Sensor-Based Interactions by Demonstration with Direct Manipulation and Pattern Recognition (2007)

Björn Hartmann, Leith Abdulla, Manas Mittal, Scott R. Klemmer

Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, creating application...

txt 4 l8r: Lowering the Burden for Diary Studies Under Mobile Conditions (2007)

Joel Brandt, Noah Weiss, Scott R. Klemmer

We present and evaluate a new technique for performing diary studies under mobile or active conditions. Diary studies play an important role as a means for ecologically valid participant data...

Range: Exploring Implicit Interaction through (2006)

Electronic Whiteboard Design, Wendy Ju, Brian A Lee, Scott R Klemmer

An important challenge in designing ubiquitous computing experiences is negotiating the transition between explicit and implicit interaction, such as how and when to provide users with notifications....

Reflective Physical Prototyping (2006)

Through Integrated Design, Björn Hartmann, Scott R. Klemmer

Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototypes embody design hypotheses and enable designers to test them. Framing design as a...

Longitudinal Studies of Augmented Notebook Usage (2006)

Informing The Design, Brian Lee, Heidy Maldonado, Scott R. Klemmer, Paz Hilfinger-pardo, Isabelle Kim

Designers today use a variety of artifacts---both physical and digital---in the course of documenting their work. A resulting tension is that physical and digital media have significantly different...

ButterflyNet: A Mobile Capture and Access System for Field Biology Research (2006)

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, François Guimbretière, Brian Lee, Boyko Kakaradov, ...

Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and distill. To manage this...

How Bodies Matter: Five Themes for Interaction Design (2006)

Scott R. Klemmer, Björn Hartmann

Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodiment — from...

Reflective physical prototyping through integrated design, test, and analysis (2006)

Björn Hartmann, Scott R. Klemmer

Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototypes embody design hypotheses and enable designers to test them. Framing design as a...

ButterflyNet: A Mobile Capture and Access System for Field Biology Research (2006)

Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, François Guimbretière, Brian Lee, Boyko Kakaradov, ...

Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and distill. To manage this...

Longitudinal Studies of Augmented Notebook Usage Informing the Design of Sharing Mechanisms (2006)

Brian Lee, Heidy Maldonado, Scott R. Klemmer, Isabelle Kim, Paz Hilfinger-pardo

Designers today use a variety of artifacts — both physical and digital — in the course of documenting their work. A resulting tension is that physical and digital media have significantly...

Integrating Physical and Digital Interactions on Walls for Fluid Design Collaboration (2005)

Scott R. Klemmer, Katherine M. Everitt, James A. Landay

Web designers use pens, paper, walls, and tables for explaining, developing, and communicating ideas during the early phases of design. These practices inspired The Designers’ Outpost. With...

Papier-Mâché: Toolkit Support for Tangible Input (2004)

Scott R. Klemmer, Jack Li, James Lin

Tangible user interfaces (TUIs) augment the physical world by integrating digital information with everyday physical objects. Currently, building these UIs requires “getting down and dirty ” with...

Books with Voices: Paper Transcripts as a Tangible Interface to Oral Histories (2003)

Scott R. Klemmer, Jamey Graham

Our contextual inquiry into the practices of oral historians unearthed a curious incongruity. While oral historians consider interview recordings a central historical artifact, these recordings sit...

Books with Voices: Paper Transcripts as a Tangible Interface to Oral Histories (2003)

Scott R. Klemmer, Jamey Graham

Our contextual inquiry into the practices of oral historians unearthed a curious incongruity. While oral historians consider interview recordings a central historical artifact, these recordings sit...

Two Worlds Apart: Bridging the Gap Between Physical and Virtual Media for Distributed Design Collaboration (2003)

Katherine M. Everitt, Scott R. Klemmer, Robert Lee, James A. L

A tension exists between designers ’ comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and technologies to...

Two Worlds Apart: Bridging the Gap Between Physical and Virtual Media for Distributed Design Collaboration (2003)

Katherine M. Everitt, Katherine M. Everitt, Scott R. Klemmer, Scott R. Klemmer, Robert Lee, Robert Lee, ...

A tension exists between designers ’ comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and technologies to...

Where Do Web Sites Come From? Capturing and Interacting with Design History (2002)

Scott R. Klemmer, Michael Thomsen, Ethan Phelps-goodman, Robert Lee, James A. L

To form a deep understanding of the present; we need to Þnd and engage history. We present an informal history capture and retrieval mechanism for collaborative, earlystage information design. This...

Where Do Web Sites Come From? Capturing and Interacting with Design History (2002)

Scott R. Klemmer, Michael Thomsen, Ethan Phelps-goodman, Robert Lee, James A. L

To form a deep understanding of the present; we need to find and engage history. We present an informal history capture and retrieval mechanism for collaborative, earlystage information design. This...

The Designers’ Outpost: A Tangible Interface for Collaborative Web Site Design (2001)

Scott R. Klemmer, Mark W. Newman, Ryan Farrell, Mark Bilezikjian, James A. L

In our previous studies into web design, we found that pens, paper, walls, and tables were often used for explaining, developing, and communicating ideas during the early phases of design. These...

SUEDE: A Wizard of Oz Prototyping Tool for Speech User Interfaces (2000)

Scott R. Klemmer, Anoop K. Sinha, Jack Chen, James A. Landay, James A. L, Nadeem Aboobaker, ...

Speech-based user interfaces are growing in popularity. Unfortunately, the technology expertise required to build speech UIs precludes many individuals from participating in the speech interface...