3D FACE RECOGNITION PERFORMANCE UNDER ADVERSARIAL CONDITIONS (2009)
Arman Savran, Oya Çeliktutan, Aydın Akyol, Jana Trojanová, Semih Esenlik, Nesli Bozkurt, ...
We address the question of 3D face recognition and expression understanding under adverse conditions like illumination, pose, and accessories. We therefore conduct a campaign to build a 3D face...
MOBILE-PHONE BASED GESTURE RECOGNITION (2009)
Barıs Bahar, Is¸ıl Burcu Barla, Ögem Boymul, Berna Erol, Tevfik Metin Sezgin
Mobile phones are increasingly being used for applications beyond placing simple phone calls. However, the limited input capabilities of mobile phones make it difficult to interact with many...
Free-hand sketching is used extensively during the early design phases as an important tool for conveying ideas, guiding the thought process, and serving as documentation (Ullman et al., 1990). It...
ABSTRACT HMM-Based Efficient Sketch Recognition (2008)
Tevfik Metin Sezgin, All Davis
This paper shows how viewing sketching as an interactive process allows us to model and recognize sketches using Hidden Markov Models. With the increasing availability of tablet notebooks and...
Randall Davis, Tevfik Metin Sezgin, Tevfik Metin Sezgin
Freehand sketching is both a natural and crucial part of design, yet is unsupported by current design automation software. We are working to combine the flexibility and ease of use of paper and...
Tevfik Metin Sezgin, Randall Davis
Free-hand sketching is used extensively during the early design phases as an important tool for conveying ideas, guiding the thought process, and serving as documentation
Early Sketch Processing with Application in HMM Based Sketch Recognition (2004)
Sezgin, Tevfik Metin, Davis, Randall
Freehand sketching is a natural and crucial part of everyday humaninteraction, yet is almost totally unsupported by current user interfaces. With the increasing availability of tablet notebooks and...
Early Sketch Processing with Application in HMM Based Sketch Recognition (2004)
Sezgin, Tevfik Metin, Davis, Randall
Freehand sketching is a natural and crucial part of everyday humaninteraction, yet is almost totally unsupported by current user interfaces. With the increasing availability of tablet notebooks and...
R.: Scale-space based feature point detection for digital ink (2004)
Tevfik Metin Sezgin, All Davis
The Problem: We are building systems that support sketch-based interaction with computers. Part of the foundation for these systems is a module that takes freehand strokes consisting of a series of...
Generating domain specific sketch recognizers from object descriptions (2002)
Tevfik Metin Sezgin, All Davis
The Problem: We use sketches as a medium for expressing ideas and saving thoughts. Sketching is especially common in early design as a means of communication, documentation and as a tool for...
Feature Point Detection and Curve Approximation for Early Processing of Freehand Sketches (2001)
Freehand sketching is both a natural and crucial part of design, yet is unsupported by current design automation software. We are working to combine the flexibility and ease of use of paper and...
Feature Point Detection and Curve Approximation for Early Processing of Freehand Sketches (2001)
Freehand sketching is both a natural and crucial part of design, yet is unsupported by current design automation software. We are working to combine the flexibility and ease of use of paper and...
Sketch based interfaces: Early processing for sketch understanding (2001)
Freehand sketching is a natural and crucial part of everyday human interaction, yet is almost totally unsupported by current user interfaces. We are working to combine the flexibility and ease of use...
Sketch based interfaces: Early processing for sketch understanding (2001)
Freehand sketching is a natural and crucial part of everyday human interaction, yet is almost totally unsupported by current user interfaces. We are working to combine the flexibility and ease of use...
Early processing in sketch understanding (2001)
Tevfik Metin Sezgin, All Davis
The Problem: Freehand sketching is both a natural and crucial part of design, yet is almost totally unsupported by current design automation software. We are combining the flexibility and ease of use...
Processing of Free-Hand Sketches (2001)
Tevfik Metin Sezgin, Randall Davis, Tevfik Metin Sezgin
Freehand sketching is both a natural and crucial part of design, yet is unsupported by current design automation software. We are working to combine the flexibility and ease of use of paper and...
All Davis, Aaron Adler, Christine Alvarado, Tracy Hammond, Rebecca Hitchcock, Michael Oltmans, ...
The Problem: Computer aided design tools built to date have typically shared three important characteristics: (i), they are intended for use relatively late in the design process, (ii) they typically...