Available in electronic format at (2008)
Tommi Ilmonen, Abteknillinen Korkeakoulu, Universite De, Tommi Ilmonen, Teknillinen Korkeakoulu, Tommi Ilmonen
at 12 noon.
Software Architecture for Multimodal User Input – FLUID (2008)
Janne Software, Architecture Multimodal, Tommi Ilmonen, Janne Kontkanen
Abstract. Traditional ways to handle user input in software are uncomfortable when an application wishes to use novel input devices. This is especially the case in gesture based user interfaces. In...
Abstract Virtual Pockets in Virtual Reality (2008)
Tommi Ilmonen, Markku Reunanen
This paper presents the use of the virtual pocket user interface metaphor in virtual environments (VEs). Virtual pockets act like real-world pockets — the user can put tools into pockets and select...
Publication P, Tommi Ilmonen, Janne Kontkanen
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the second order particle...
Detecting Emotional Content from the Motion of an Orchestra Conductor (2008)
Abstract. In this paper we present methods for analysis of the emotional content of human movement. We have studied orchestra conductor’s movements that portrayed different emotional states. Using...
Abstract Virtual Pockets in Virtual Reality (2008)
R. Blach, E. Kjems (editors, Tommi Ilmonen, Markku Reunanen
This paper presents the use of the virtual pocket user interface metaphor in virtual environments (VEs). Virtual pockets act like real-world pockets — the user can put tools into pockets and select...
It's mine, don't touch": Interactions at a large multitouch display in a city (2008)
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Giulio Jacucci, Tommi Ilmonen, John Evans, ...
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 persons interacted...
Tommi Ilmonen, Janne Kontkanen
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the second order particle...
CoMedia: Mobile Group Media for Active Spectatorship (2007)
Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, John Evans, Antti Salovaara
Previous attempts to support spectators at large-scale events have concentrated separately on real-time event information, awareness cues, or media-sharing applications. CoMedia combines a group...
Tools and Experiments in Multimodal Interaction (2006)
The goal of this study is to explore different strategies for multimodal human-computer interaction. Where traditional human-computer interaction uses a few common user interface metaphors and...
Soft Edges and Burning Things: Enhanced Real-Time Rendering of Particle Systems (2006)
Tommi Ilmonen, Tapio Takala, Juha Laitinen
This paper describes two methods that can be used to enhance the looks of particle systems. These methods fit applications that use modern graphics hardware for rendering. The first method removes...
Collision Avoidance and Surface Flow for Particle Systems Using Distance/Normal Grid (2006)
Tommi Ilmonen, Tapio Takala, Juha Laitinen
Fire, explosions, and other special effects are often created with particle systems. In real-time applications the particle systems must be very fast to compute since otherwise the application cannot...
Tommi Ilmonen, Markku Reunanen, Petteri Kontio
This paper describes the use of UDP/IP broadcast for distributing OpenGL API calls. We present an overview of the system and benchmark its performance against other common distribution methods. The...
Immersive 3d user interface for computer animation control (2002)
This paper describes a virtual reality-based method to control 3D animation. We chose a topic that is particularly difficult to control with traditional desktop applications – a particle system....
Software Architecture for Multimodal User Input – FLUID (2002)
Tommi Ilmonen, Janne Kontkanen
Abstract. Traditional ways to handle user input in software are uncomfortable when an application wishes to use novel input devices. This is especially the case in gesture based user interfaces. In...
Janne Kontkanen, Instructor Tommi Ilmonen, M. Sc, Valvoja Professori, Lauri Savioja, Ohjaaja Di, ...
This thesis is a part of the project that took place in fall 2001 in the Telecommunications
Mustajuuri - An Application and Toolkit for Interactive Audio processing (2001)
Mustajuuri is a freeware application and toolkit for audio signal processing. It is designed for quick prototyping, testing and combination of audio or MIDI processing modules. Its main focus is on...
Mustajuuri - An Application and Toolkit for Interactive Audio processing (2001)
Mustajuuri is a freeware application and toolkit for audio signal processing. It is designed for quick prototyping, testing and combination of audio or MIDI processing modules. Its main focus is on...
Conductor Following With Artificial Neural Networks (1999)
Tommi Ilmonen (Helsinki University Of Technology, Telecommunications Software And Multimedia Laboratory), Tapio Takala (Helsinki University Of Technology, Telecommunications Software And Multimedia Laboratory)
Conductor Following With Artificial Neural Networks (1999)
This paper presents techniques based on artificial neural networks to extract rhythm and nuance information from conductor's movements. Neural networks are combined with heuristics to achieve a...
Tracking Conductor of an Orchestra Using Artificial Neural Networks (1999)
this paper, methods for conductor following are presented and discussed. The implemented following system is described in detail. Our system uses multiple methods for rhythm tracking. 3D motion...
Tracking Conductor of an Orchestra Using Artificial Neural Networks (1998)
Live performance using a combination of musicians and electronics has so far been problematic art. Getting the two components to create a coherent sound is a major problem. Automatic conductor...
The Second Order Particle System
Tommi Ilmonen Telecommunications, Tommi Ilmonen, Janne Kontkanen
In this paper we present an extension to the classical particle system. We unify particles, particle sources, and force generators into a second order particle system. In the second order particle...