Yvonne Rogers

Books (2009)

Lfe Medieninformatik, Albrecht Schmidt, Andreas Butz, Multimodale Benutzerschnittstellen, ...

� Die Vorlesung „Advanced Topics in HCI “ (Mensch-Maschine-Interaktion 2) behandelt weitergehende Aspekte der Interaktion zwischen Mensch und Computer. Prinzipien und Konzepte der...

overcoming (2009)

Hilary Smith, Yvonne Rogers, Mia Underwood

personal and work email in the same box:

TITLE: Getting to grips with “interactivity”: helping teachers assess the educational (2008)

Frances Aldrich, Yvonne Rogers, Mike Scaife

The magazine publisher is the copyright holder of this article and it is reproduced with permission. Further reproduction of this article in violation of the copyright is prohibited. Many commercial...

Abstract (2008)

Kay H. Connelly, Yvonne Rogers, Katie A. Siek, Josette Jones, Michael A. Kraus, Susan M. Perkins, ...

Dialysis patients can only consume one liter of fluid and two grams of sodium each day. If they go over these limits, they can have serious health complications. Since up to 80 % of patients do not...

interactive (2008)

Mike Scaife, John Halloran, Yvonne Rogers

Let’s work together: supporting two-party

Why It’s Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp (2008)

Yvonne Rogers, Kay Connelly, Lenore Tedesco, William Hazlewood, Robert E. Hall, Josh Hursey, ...

Abstract. How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context of use....

Around the Table: Studies in Co-located Collaboration (2008)

Troy Church, William R. Hazlewood, Yvonne Rogers

Abstract. This video illustrates how pervasive technology can be designed to support more effectively collaborative working. To begin, it shows what happens when small co-located groups try to work...

2904 When Do We Eat? An Evaluation of Food Items Input into an Electronic Food Monitoring Application (2008)

Katie A. Siek, Kay H. Connelly, Yvonne Rogers, Paul Rohwer, Desiree Lambert, Janet L. Welch

Abstract — We present a formative study that examines what, when, and how participants in a chronic kidney disease (stage 5) population input food items into an electronic intake monitoring...

Why It’s Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp (Nominated for the Best Paper Award) (2008)

Yvonne Rogers, Kay Connelly, Lenore Tedesco, William Hazlewood, Andrew Kurtz, Robert E. Hall, ...

Abstract. How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context of use....

Designing in the Large for the Small: Combining Aesthetics with Usability for a PDA Application (2008)

Yvonne Rogers, Kay Connelly, Andrew J. Kurtz, Bob E. Hall, William Hazlewood, Lenore Tedesco, ...

We describe the iterative design of LillyPad, a mobile PDA application for gathering data and supporting scientific inquiry activities intended to be used by scientists and students to assess and...

Comment on This Article (2008)

Yvonne Rogers, Sara Price

We are interested in designing pervasive learning environments to enhance students ’ ability to practice scientific enquiry. Our focus is on supporting idea generation, hypothesis testing and...

From eSpace to coSpace: Integrating shared surfaces and physical spaces to support collaborative working (2008)

Yvonne Rogers

My research is concerned with how to facilitate fluid collaborative interactions in physical and digital spaces; by this, is meant the easy transition between (i) different activities at a surface,...

communal (2008)

Harry Brignull, Shahram Izadi, Geraldine Fitzpatrick, Yvonne Rogers, Tom Rodden

introduction of a shared interactive surface into a

knew (2008)

Mike Scaife, Yvonne Rogers

Kids as Informants: Telling us what we didn't know or confirming what we

Corresponding author: (2008)

Yvonne Rogers, Mike Scaife, Silvia Gabrielli, Hilary Smith, Eric Harris, Dr Silvia Gabrielli

How do we conceptualise and design mixed reality environments (MREs)? Here we describe a first pass at a conceptual framework and use it to inform the design of different kinds of activities for...

overcoming (2008)

Hilary Smith, Yvonne Rogers, Mia Underwood

personal and work email in the same box:

Systems and Information Theory-General Systems Theory H.5.2 [User Interfaces] (2008)

Yvonne Rogers, Henk Muller

Current sensing-based interactions have a number of inherent usability problems. The coupling between users ’ actions and system feedback can be unclear, resulting in the users not knowing what...

Around the Table: Studies in Co-located Collaboration (2008)

Troy Church, William R. Hazlewood, Yvonne Rogers

Abstract. This video illustrates how pervasive technology can be designed to support more effectively collaborative working. To begin, it shows what happens when small co-located groups try to work...

From Text to Talk: Multiplayer Games (2008)

Voiceover Ip, John Halloran, Yvonne Rogers, Geraldine Fitzpatrick

The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the advent of new voiceover...

PUPPET: playing and learning in a virtual world (2008)

Paul Marshall, Yvonne Rogers, Mike Scaife

When a child is engaged in improvisational play, representations of the activity are transient. Thus, to reflect on or change what has been done requires great effort of memory. This paper argues...

overcoming (2008)

Hilary Smith, Yvonne Rogers, Mia Underwood

personal and work email in the same box:

To appear in Encyclopedia of Language and Linguistics (2 nd ed.) Distributed Cognition and Communication (2008)

Yvonne Rogers

Distributed cognition is a theoretical approach that is concerned with the interactions between people, artifacts and both internal and external representations. Rather than focusing exclusively on...

Citation Counting, Citation Ranking, and h-Index of Human-Computer Interaction Researchers: A Comparison between Scopus and Web of Science (2008)

Meho, Lokman I., Rogers, Yvonne

This study examines the differences between Scopus and Web of Science in the citation counting, citation ranking, and h-index of 22 top human-computer interaction (HCI) researchers from EQUATOR--a...

What is Environmental e-Science? An Approach to Public Understanding Abstract (2008)

Joshua Underwood, Rosemary Luckin, Geraldine Fitzpatrick, Yvonne Rogers

Our aim is to engage school-aged children in thought about e-Science and in particular two related projects currently being developed by the Equator IRC [1]. Both projects use data from remote...

Citation counting, citation ranking, and h-index of human-computer interaction researchers: A comparison between Scopus and Web of Science (2008)

Meho, Lokman I., Rogers, Yvonne

This study examines the differences between Scopus and Web of Science in the citation counting, citation ranking, and h-index of 22 top human-computer interaction (HCI) researchers from EQUATOR--a...

Citation Counting, Citation Ranking, and h-Index of Human-Computer Interaction Researchers: A Comparison between Scopus and Web of Science (2008)

Meho, Lokman I., Rogers, Yvonne

This study examines the differences between Scopus and Web of Science in the citation counting, citation ranking, and h-index of 22 top human-computer interaction (HCI) researchers from EQUATOR--a...

Citation Counting, Citation Ranking, and h-Index of Human-Computer Interaction Researchers: A Comparison between Scopus and Web of Science (2008)

Meho, Lokman I., Rogers, Yvonne

This study examines the differences between Scopus and Web of Science in the citation counting, citation ranking, and h-index of 22 top human-computer interaction (HCI) researchers from EQUATOR--a...

Avoiding Groupware: Why Students Said ‘No ’ to Lotus Notes (2007)

John Halloran, Yvonne Rogers, Mike Scaife

On an undergraduate software design course, tutors configured Lotus Notes to support collaborative learning, expecting that, for their own and students ’ purposes, it would be a useful tool. In...

How Many Ways Can You Mix Colour? Young Children’s Explorations of Mixed Reality Environments (2007)

Silvia Gabrielli, Eric Harris, Yvonne Rogers, Mike Scaife, Hilary Smith

How do we conceptualise and design mixed reality environments (MREs) to support creative play? Here we describe a first pass at a conceptual framework and use it do design a MRE for young children to...

E.: “Are Tangible Interfaces Really Any Better Than Other Kinds of Interfaces?”, presented at (2007)

Paul Marshall, Yvonne Rogers, Eva Hornecker

Tangible user interfaces (TUI) represent an increasingly popular approach to the design of systems for a variety of application domains including learning, collaborative planning and play. To date,...

Moving on from Weiser’s Vision of Calm Computing: engaging UbiComp experiences (2006)

Rogers, Yvonne

A motivation behind much UbiComp research has been to make our lives convenient, comfortable and informed, following in the footsteps of Weiser’s calm computing vision. Three themes that have...

A framework for designing sensor-based interactions to promote exploration and reflection in play (2006)

Rogers, Yvonne, Muller, Henk

Sensor-based interactions are increasingly being used in the design of user experiences, ranging from the activation of controls to the delivery of ‘context-aware’ information in the home. The...

Extending Tabletops to Support Flexible Collaborative Interactions (2006)

Rogers, Yvonne, Lim, Youn-Kyung, Hazlewood, William R.

Tabletops have been used to support a range of colocated activities, from games to image sorting. However, their limited display space and resolution can restrict the kinds of collaborative...

Neonatal neurodevelopmental outcomes following tocolysis with glycerol trinitrate patches (2006)

Gill, Andrew, Madsen, Gemma, Knox, Marianna, Bisits, Andrew, Giles, Warwick, Tudehope, David, ...

Objective: The object of this study was to determine the effects of maternal tocolysis with glycerol trinitrate (GTN) patches on the neurodevelopment of infants. Study design: This was a randomized,...

Neonatal neurodevelopment outcomes following tocolysis with glycerol trinitrate patches (2006)

Gill, Andrew, Madsen, Gemma, Knox, Marianna, Bisits,Andrew, Giles, Warwick, Tudehope, David, ...

Objective: The object of this study was to determine the effects of maternal tocolysis with glycerol trinitrate (GTN) patches on the neurodevelopment of infants. Study design: This was a randomized,...

Neonatal neurodevelopment outcomes following tocolysis with glycerol trinitrate patches (2006)

Gill, Andrew, Madsen, Gemma, Knox, Marianna, Bisits,Andrew, Giles, Warwick, Tudehope, David, ...

Objective: The object of this study was to determine the effects of maternal tocolysis with glycerol trinitrate (GTN) patches on the neurodevelopment of infants. Study design: This was a randomized,...

W.: Extending tabletops to support flexible collaborative interactions (2006)

Yvonne Rogers, Youn-kyung Lim, William R. Hazlewood

Tabletops have been used to support a range of colocated activities, from games to image sorting. However, their limited display space and resolution can restrict the kinds of collaborative...

Moving on from weiser’s vision of calm computing: Engaging ubicomp experiences (2006)

Yvonne Rogers

Abstract. A motivation behind much UbiComp research has been to make our lives convenient, comfortable and informed, following in the footsteps of Weiser’s calm computing vision. Three themes that...

The Food We Eat: An Evaluation of Food Items Input into an Electronic Food Monitoring Application (2006)

Katie A. Siek, Ph. D, Kay H. Connelly, Ph. D, Yvonne Rogers, Ph. D, ...

Abstract. We present a formative study that examines what and how participants in a chronic kidney disease (stage 5) population input food items into an electronic intake monitoring application....

Pride and Prejudice: Learning how chronically ill people think about food (2006)

Katie A. Siek, Kay H. Connelly, Yvonne Rogers

In this paper, we describe a formative study to learn how one chronically ill population thinks about food, mentally organizes food, and interprets consumption-level icons. We found that many...

A framework for designing sensor-based interactions to promote exploration and reflection (2006)

Yvonne Rogers, Henk Muller

Sensor-based interactions are increasingly being used in the design of user experiences, ranging from the activation of controls to the delivery of ‘context–aware ’ information in the home. The...

Neonatal neurodevelopmental outcomes following tocolysis with glycerol trinitrate patches (2006)

Gill, Andrew, Madsen, Gemma, Knox, Marianna, Bisits, Andrew, Giles, Warwick, Tudehope, David, ...

Objective: The object of this study was to determine the effects of maternal tocolysis with glycerol trinitrate (GTN) patches on the neurodevelopment of infants. Study design: This was a randomized,...

Ubi-learning Integrates indoor and outdoor experiences (2005)

Rogers, Yvonne, Price, Sara, Stanton Fraser, Danae, Randell, Cliff, Weal, Mark, Fitzpatrick, Geraldine

Digital augmentation dissolves many of the physical barriers to learning by offering tools to integrate data and discoveries that travel with students as they explore new terrain.

Ubi-learning Integrates indoor and outdoor experiences (2005)

Rogers, Yvonne, Price, Sara, Stanton Fraser, Danae, Randell, Cliff, Weal, Mark, Fitzpatrick, Geraldine

Digital augmentation dissolves many of the physical barriers to learning by offering tools to integrate data and discoveries that travel with students as they explore new terrain.

Ubi-learning Integrates indoor and outdoor experiences (2005)

Rogers, Yvonne, Price, Sara, Stanton Fraser, Danae, Randell, Cliff, Weal, Mark, Fitzpatrick, Geraldine

Digital augmentation dissolves many of the physical barriers to learning by offering tools to integrate data and discoveries that travel with students as they explore new terrain.

Extending and augmenting scientific enquiry through pervasive learning environments (2005)

Rogers, Yvonne, Price, Sara

We are interested in designing pervasive learning environments to enhance students’ ability to practice scientific enquiry. Our focus is on supporting idea generation, hypothesis testing and...

Fat Finger Worries: How Older and Younger Users Physically Interact with PDAs (2005)

Katie A. Siek, Yvonne Rogers, Kay H. Connelly

Abstract. There has been a steady growth in the global population of elderly people, challenging researchers in the HCI community to design technologies to help them remain independent and preserve...

Ubi-learning Integrates Indoor and Outdoor Experiences (2005)

Yvonne Rogers, Sara Price, Cliff Randell, Geraldine Fitzpatrick

ntific inquiry in the context of discovering and exploring an environment, system, or process. E-learning implies learning "anytime anywhere" [5]. To support this form of learning,...

Fat Finger Worries: How Older and Younger Users Physically Interact with PDAs (2005)

Katie A. Siek, Yvonne Rogers, Kay H. Connelly

Abstract. There has been a steady growth in the global population of elderly people, challenging researchers in the HCI community to design technologies to help them remain independent and preserve...

Finger talk: collaborative decision-making using voice and fingertip interaction around a tabletop display (2004)

Rogers, Yvonne, Hazlewood, William, Blevis, Eli, Lim, Youn-Kyung

We describe a study that investigated how a shared interactive tabletop (DiamondTouch) can be designed to provide new opportunities for supporting collaborative decision-making. Small groups of users...

Ambient Wood: Designing New Forms of Digital Augmentation for Learning Outdoors (2004)

Rogers, Yvonne, Price, Sara, Fitzpatrick, Geraldine, Fleck, Rowanne, Harris, Eric, Smith, Hilary, ...

Ubiquitous and mobile technologies provide opportunities for designing novel learning experiences that move out of the classroom. Information can be presented and interacted with in a variety of ways...

Ambient Wood: Designing New Forms of Digital Augmentation for Learning Outdoors (2004)

Rogers, Yvonne, Price, Sara, Fitzpatrick, Geraldine, Fleck, Rowanne, Harris, Eric, Smith, Hilary, ...

Ubiquitous and mobile technologies provide opportunities for designing novel learning experiences that move out of the classroom. Information can be presented and interacted with in a variety of ways...

Ambient Wood: Designing New Forms of Digital Augmentation for Learning Outdoors (2004)

Rogers, Yvonne, Price, Sara, Fitzpatrick, Geraldine, Fleck, Rowanne, Harris, Eric, Smith, Hilary, ...

Ubiquitous and mobile technologies provide opportunities for designing novel learning experiences that move out of the classroom. Information can be presented and interacted with in a variety of ways...

From snark to park: Lessons learnt moving pervasive experiences from indoors to outdoors (2004)

Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers, Sara Price, Ted Phelps, Cliff R

Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents many different and...

Eliciting reactive and reflective feedback for a social communication tool: a multi-session approach (2004)

Hilary Smith, Geraldine Fitzpatrick, Yvonne Rogers

Gaining feedback from users early in the design of a complex, novel social system poses unique challenges. We report on our multi-session, in-context approach to get users to envision how they would...

New theoretical approaches for HCI (2004)

Yvonne Rogers

The field of human-computer interaction is rapidly expanding. Alongside the extensive technological developments that are currently taking place, is the emergence of a ‘cottage industry ’...

Collaborating around vertical and horizontal large displays: Which way is best? Interacting with (2004)

Yvonne Rogers, Siân Lindley

Abstract. Large interactive displays are increasingly being placed in work and public settings. An assumption is that the shared surface they provide can facilitate collaboration among co-located...

Finger Talk: Collaborative Decision-Making Using Talk and Fingertip Interaction Around a Tabletop Display (2004)

Yvonne Rogers, William Hazlewood, Eli Blevis, Youn-kyung Lim

We describe a study that investigated how a shared interactive tabletop (DiamondTouch) can be designed to provide new opportunities for supporting collaborative decision-making. Small groups of users...

From Snark to Park: Lessons learnt moving pervasive experiences from indoors to outdoors (2004)

Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers, Sara Price, Ted Phelps, Cliff Randell, ...

Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents many different and...

A comparative study of elderly, younger, and chronically ill novice PDA users (2004)

Katie A. Moor, Kay Connelly, Yvonne Rogers

Abstract. The baby-boomers are creating a sudden growth in the global population of elderly people, challenging researchers in the UbiComp community to investigate new ways of helping older people...

The Ambient Horn: Designing a novel audio-based learning experience (2004)

Cliff Randell, Sara Price, Yvonne Rogers, Eric Harris

Abstract: The Ambient Horn is a novel handheld device designed to support children learning about habitat distributions and interdependencies in an outdoor woodland environment. The horn was designed...

Designing novel interactional workspaces to support face to face consultations (2003)

Rodden, Tom, Rogers, Yvonne, Halloran, John, Taylor, Ian

This paper describes the design and deployment of a novel interactional workspace, intended to provide more effective support for face-to-face consultations between two parties. We focus on the...

The Periscope: Supporting a Computer Enhanced Field Trips for Children (2003)

For Children, Danielle Wilde, Eric Harris, Yvonne Rogers, Cliff Randell

Abstract. This paper describes an interactive device, the Periscope, designed to be used as an educational tool featured during a children's digitally enhanced field trip in a woodland setting....

Improving Children’s Understanding of Formalisms through Interacting with Multimedia (2003)

Yvonne Rogers, Mike Scaife, Frances Aldrich, Sara Price

Abstract. IMM (Interactive multimedia) has the potential to facilitate learning by providing new means of interacting with information, offering learners the ability to explore ideas and concepts...

Enticing people to interact with large public displays in public spaces (2003)

Harry Brignull, Yvonne Rogers

Abstract: Large displays are increasingly being placed in public places to support community and social activities. However, a major problem that has been observed with this new form of public...

Ambient Wood: Demonstration of a Digitally Enhanced Field Trip for Schoolchildren (2003)

Cliff Randell, Ted Phelps, Yvonne Rogers

This demonstration shows parts of the Ambient Wood experience project which has taken place in an English woodland setting during the past year. The project provides a playful learning experience for...

Managing one's social network: Does age make a difference (2003)

Hilary Smith, Yvonne Rogers, Mark Brady

Abstract: Keeping in touch with family and friends should be easier now that we have a repertoire of communication tools available to us (e.g. SMS, IM, email, mobile and landline phones). And yet...

Learning through digitally-augmented physical experiences: reflections on the Ambient Wood project (2002)

Yvonne Rogers, Sara Price, Eric Harris, Ted Phelps, Mia Underwood, Danielle Wilde, ...

“Fast and bulbous ”- In memory of Mike Scaife who was the inspiration and the instigator of the project Information Technology (IT) has become an ubiquitous part of education, with a wide range...

Taking the ‘No’ out of Lotus Notes: Activity Theory, Groupware and student work projects (2002)

John Halloran, Yvonne Rogers, Mike Scaife

This paper describes a study that examined why groupware that was tailored to support collaborative student learning (Lotus Notes) was unsuccessful. In particular, it examines why the tutors ’...

Things Aren't What They Seem to Be: Innovation Through Technology Inspiration (2002)

Yvonne Rogers, Mike Scaife, Eric Harris, Ted Phelps, Sara Price, Hilary Smith, ...

How does designing for novel experiences with largely untried technologies get its inspiration? Here we report on a project whose goal was to promote learning through novel, playful visions of...

A conceptual framework for mixed reality environments: Designing novel learning activities for young children (2002)

Yvonne Rogers, Mike Scaife, Silvia Gabrielli, Hilary Smith, Eric Harris

How do we conceptualise and design mixed reality environments (MREs)? Here we describe a first pass at a conceptual framework and use it to inform the design of different kinds of activities for...

Is Interactivity a Good Thing? Assessing its benefits for learning (2001)

Nuno Otero, Yvonne Rogers, Benedict Du Boulay

This paper investigates whether adding interactivity to diagrammatic representations aids learning. More specifically, the analyses focus on the extent to which 3D interactive diagrams facilitate the...

External Cognition: how do Graphical Representations work? (1996)

Mike Scaife, Mike Scaife, Yvonne Rogers, Yvonne Rogers

Advances in graphical technology have now made it possible for us to interact with information in innovative ways, most notably by exploring multimedia environments and by manipulating...

What are workplace studies for? (1995)

Plowman, Lydia, Rogers, Yvonne, Ramage, Magnus

We have considered the role of workplace studies in the CSCW literature which are intended to inform system design and implementation. We present a critique of these studies, categorised according to...

What are Workplace Studies for (1995)

Lydia Plowman, Yvonne Rogers, Magnus Ramage, Lydia Plowman, Yvonne Rogers, Magnus Ramage

Abstract: We have considered the role of workplace studies from the CSCW literature which are intended to inform system design and implementation. We present a critique of these studies, categorised...

What Are Workplace Studies For? (1995)

Lydia Plowman, Lydia Plowman, Yvonne Rogers, Yvonne Rogers, Magnus Ramage, Magnus Ramage

: We have considered the role of workplace studies from the CSCW literature which are intended to inform system design and implementation. We present a critique of these studies, categorised...

What are Workplace Studies for (1995)

Lydia Plowman, Yvonne Rogers, Magnus Ramage

We have considered the role of workplace studies from the CSCW literature which are intended to inform system design and implementation. We present a critique of these studies, categorised.according...

Distributed cognition: an alternative framework for analysing and explaining collaborative working (1994)

Yvonne Rogers, Judi Ellis

This paper examines the theoretical and practical problems that arise from attempts to develop formal characterisations and explanations of many work activities; in particular, collaborative...

Ghosts in the Network: Distributed Troubleshooting in a Shared Working Environment (1992)

Yvonne Rogers

The implementation of networking technology in work settings offers numerous opportunities for improving the transmission of information and the sharing of resources within and between organizations....

Système coopératif et inégalités. L'intégration d'un système de CSCW dans une agence de voyage

Yvonne Rogers, ACM Press, Marie-Christine Gamberini

Integrating CSCW systems to organisations is highly complex. This paper examines the co-evolution process involved in tailoring a CSCW system to fit in with the current organisational structure,...

New Molecular Reporters for Rapid Protein Folding Assays

Cabantous, Stéphanie, Rogers, Yvonne, Terwilliger, Thomas C., Waldo, Geoffrey S.

The GFP folding reporter assay [1] uses a C-terminal GFP fusion to report on the folding success of upstream fused polypeptides. The GFP folding assay is widely-used for screening protein variants...